Ejemplo n.º 1
0
        public static void UseQ()
        {
            var target = TargetSelector.GetTarget((int)Variables._Player.GetAutoAttackRange(), DamageType.Physical);

            if (Functions.Modes.Combo.AfterAttack && MenuManager.ComboMenu["UseQwhen"].Cast <ComboBox>().CurrentValue == 0)
            {
                if (target == null)
                {
                    return;
                }
                QLogic.OnCastTumble(target, Game.CursorPos);
            }

            if (Functions.Modes.Combo.BeforeAttack && MenuManager.ComboMenu["UseQwhen"].Cast <ComboBox>().CurrentValue == 1)
            {
                if (target == null)
                {
                    return;
                }
                QLogic.PreCastTumble(target);
            }

            if (MenuManager.ComboMenu["UseQwhen"].Cast <ComboBox>().CurrentValue == 2)
            {
                return;
            }
        }
Ejemplo n.º 2
0
        public static void UseQ2()
        {
            var target = Orbwalker.LastTarget as Obj_AI_Base;

            if (Functions.Modes.Combo.AfterAttack && MenuManager.ComboMenu["UseQa"].Cast <CheckBox>().CurrentValue)
            {
                if (target == null)
                {
                    return;
                }
                QLogic.PreCastTumble(target);
            }

            if (Functions.Modes.Combo.BeforeAttack && MenuManager.ComboMenu["UseQb"].Cast <CheckBox>().CurrentValue)
            {
                if (target == null)
                {
                    return;
                }
                QLogic.PreCastTumble(target);
            }
        }