Ejemplo n.º 1
0
 public virtual void OnClientSceneChanged(QNetworkConnection conn)
 {
     QClientScene.Ready(conn);
     if (autoCreatePlayer)
     {
         var flag  = QClientScene.localPlayers.Count == 0;
         var flag2 = false;
         foreach (var player in QClientScene.localPlayers)
         {
             if (player.Gameobject != null)
             {
                 flag2 = true;
                 break;
             }
         }
         if (!flag2)
         {
             flag = true;
         }
         if (flag)
         {
             QClientScene.AddPlayer(0);
         }
     }
 }
Ejemplo n.º 2
0
 public virtual void OnClientConnect(QNetworkConnection conn)
 {
     if (!clientLoadedScene)
     {
         QClientScene.Ready(conn);
         if (autoCreatePlayer)
         {
             QClientScene.AddPlayer(0);
         }
     }
 }
Ejemplo n.º 3
0
 private void OnGUI()
 {
     if (ShowGUI)
     {
         var xOffset = 10;
         var yOffset = 30;
         var flag    = Manager.client == null || Manager.client.connection == null || Manager.client.connection.connectionId == -1;
         if (!Manager.IsClientConnected() && !QNetworkServer.active)
         {
             if (flag)
             {
                 if (Application.platform != RuntimePlatform.WebGLPlayer)
                 {
                     if (GUI.Button(new Rect(xOffset, yOffset, 200f, 20f), "Host"))
                     {
                         Manager.StartHost();
                     }
                     yOffset += 20;
                 }
                 if (GUI.Button(new Rect(xOffset, yOffset, 105f, 20f), "Connect"))
                 {
                     Manager.StartClient();
                 }
                 Manager.networkAddress = GUI.TextField(new Rect(xOffset + 100, yOffset, 95f, 20f), Manager.networkAddress);
                 yOffset += 20;
             }
             else
             {
                 GUI.Label(new Rect(xOffset, yOffset, 200f, 20f),
                           $"Connecting to {Manager.networkAddress}:{Manager.networkPort}..");
                 yOffset += 24;
                 if (GUI.Button(new Rect(xOffset, yOffset, 200f, 20f), "Cancel Connection Attempt"))
                 {
                     Manager.StopClient();
                 }
             }
         }
         else
         {
             if (QNetworkServer.active)
             {
                 var text = $"Hosting on port {Manager.networkPort}";
                 if (Manager.useWebSockets)
                 {
                     text += " (using WebSockets)";
                 }
                 GUI.Label(new Rect(xOffset, yOffset, 300f, 20f), text);
                 yOffset += 20;
             }
             if (Manager.IsClientConnected())
             {
                 GUI.Label(new Rect(xOffset, yOffset, 300f, 20f), $"Connected to {Manager.networkAddress}, port {Manager.networkPort}");
                 yOffset += 20;
             }
         }
         if (Manager.IsClientConnected() && !QClientScene.ready)
         {
             if (GUI.Button(new Rect(xOffset, yOffset, 200f, 20f), "Client Ready"))
             {
                 QClientScene.Ready(Manager.client.connection);
                 if (QClientScene.localPlayers.Count == 0)
                 {
                     QClientScene.AddPlayer(0);
                 }
             }
             yOffset += 20;
         }
         if (QNetworkServer.active || Manager.IsClientConnected())
         {
             if (GUI.Button(new Rect(xOffset, yOffset, 200f, 20f), "Stop"))
             {
                 Manager.StopHost();
             }
             yOffset += 20;
         }
     }
 }