Ejemplo n.º 1
0
    //-------------------------------------------------------------FILL BUTTONS FOR QUEST PANELS----------------------------------------
    void fillQuestButtons()
    {
        foreach (Quest availableQuest in availableQuests)
        {
            GameObject    questButton = Instantiate(QButton);
            QButtonScript qButton     = questButton.GetComponent <QButtonScript>();

            qButton.questID     = availableQuest.id;
            qButton.myText.text = availableQuest.title;

            questButton.transform.SetParent(QButtonSpacer, false);
            QButtons.Add(questButton);
        }

        foreach (Quest activeQuest in activeQuests)
        {
            GameObject    questButton = Instantiate(QButton);
            QButtonScript qButton     = questButton.GetComponent <QButtonScript>();

            qButton.questID     = activeQuest.id;
            qButton.myText.text = activeQuest.title;

            questButton.transform.SetParent(QButtonSpacer2, false);
            QButtons.Add(questButton);
        }
    }
Ejemplo n.º 2
0
    void  Start()
    {
        acceptButton       = GameObject.Find("QuestCanvas/QuestPanel/QuestDescription/GameObject/Accept").gameObject;
        acceptButtonScript = acceptButton.GetComponent <QButtonScript>();

        giveUpButton       = GameObject.Find("GiveUp").gameObject;
        giveUpButtonScript = giveUpButton.GetComponent <QButtonScript>();

        completeButton       = GameObject.Find("Complete").gameObject;
        CompleteButtonScript = completeButton.GetComponent <QButtonScript>();

        //BUGS EXIST HERE

        //acceptButton = GameObject.Find("QuestCanvas").transform.Find("QuestPanel").transform.Find("QuestDescription").transform.Find("GameObject").transform.Find("Accept").gameObject;
        //acceptButtonScript = acceptButton.GetComponent<QButtonScript>();

        //giveUpButton = GameObject.Find("QuestCanvas").transform.Find("QuestPanel").transform.Find("QuestDescription").transform.Find("GameObject").transform.Find("GiveUp").gameObject;
        //giveUpButtonScript = giveUpButton.GetComponent<QButtonScript>();

        //completeButton = GameObject.Find("QuestCanvas").transform.Find("QuestPanel").transform.Find("QuestDescription").transform.Find("GameObject").transform.Find("Complete").gameObject;
        //CompleteButtonScript = completeButton.GetComponent<QButtonScript>();

        acceptButton.SetActive(false);
        giveUpButton.SetActive(false);
        completeButton.SetActive(false);
    }
Ejemplo n.º 3
0
    void Start()
    {
        acceptButton       = GameObject.Find("QuestCanvas").transform.Find("QuestPanel").transform.Find("QuestDescription").transform.Find("GameObject").transform.Find("AcceptButton").gameObject;
        acceptButtonScript = acceptButton.GetComponent <QButtonScript>();

        //giveupButton = GameObject.FindGameObjectWithTag("GiveUpButton");
        giveupButton       = GameObject.Find("QuestCanvas").transform.Find("QuestPanel").transform.Find("QuestDescription").transform.Find("GameObject").transform.Find("GiveUpButton").gameObject;
        giveupButtonScript = giveupButton.GetComponent <QButtonScript>();

        //completeButton = GameObject.FindGameObjectWithTag("CompleteButton");
        completeButton       = GameObject.Find("QuestCanvas").transform.Find("QuestPanel").transform.Find("QuestDescription").transform.Find("GameObject").transform.Find("CompleteButton").gameObject;
        completeButtonScript = completeButton.GetComponent <QButtonScript>();

        acceptButton.SetActive(false);
        giveupButton.SetActive(false);
        completeButton.SetActive(false);
    }