Ejemplo n.º 1
0
    void Update()
    {
        if (Input.GetMouseButtonDown(0))
        {
            Ray        ray = Camera.main.ScreenPointToRay(new Vector3(Input.mousePosition.x, Input.mousePosition.y, Camera.main.transform.position.z));
            RaycastHit hit;

            if (Physics.Raycast(ray, out hit))
            {
                if (hit.transform.tag == "TowerSpot" && purse.getCoinCount() >= 20)
                {
                    purse.purchaseTower();
                    hit.transform.gameObject.SetActive(false);
                    PlaceTower(hit.transform.position);
                }
                else if (hit.transform.tag == "TowerSpot" && purse.getCoinCount() < 20)
                {
                    Debug.Log("Not enough money to buy tower.");
                }
            }
        }
    }