Ejemplo n.º 1
0
 public void AddNewFixedPulley()
 {
     //fixed pulleys add a support rope to the mass
     pulley_mass.AddSupportRope();
     PulleyController.AddFixedPulleyToScene();
     PulleyController.GetPulleysInScene();   //add all the pulleys back to the list of pulleys
     PulleyController.CalculateMechanicalAdvantage();
     num_fixed_pulleys++;
 }