Ejemplo n.º 1
0
        /// <summary>
        /// Executes the command publication.
        /// </summary>
        /// <param name="command">The command.</param>
        private void executeCommandPublication(Command command)
        {
            PublicationArgs args = ((PublicationArgs)command.Args);

            if (args.Text == "" && args.Publication == null)
            {
            }
            else if ((args.Publication == null) && (args.Text != ""))
            {
            }
        }
Ejemplo n.º 2
0
        static void Main(string[] args)
        {
            parseParse(File.ReadAllText(@"C:\shuffly\Shuffly-Brain\papa.txt"));

            string channel = "/consolepublisher";
            Console.WriteLine("Initializing...");

            Client client = new Client(new ClientArgs
            {
                // replace with your domain key
                DomainKey = "035d9877-9eaf-45ef-936f-80087fb3a221",
                // replace with your domain name
                DomainName = "localhost",
                Synchronous = true
            });

            Publisher publisher = new Publisher(new PublisherArgs
            {
                // replace with your domain key
                DomainKey = "035d9877-9eaf-45ef-936f-80087fb3a221",
                // replace with your domain name
                DomainName = "localhost",
                Synchronous = true
            });

            client.Connect(new ConnectArgs
            {
                OnSuccess = (successArgs) =>
                {
                    Console.WriteLine("The client connected and has ID " + successArgs.ClientId + ".");
                },
                OnFailure = (failureArgs) =>
                {
                    Console.WriteLine("The client could not connect... " + failureArgs.Exception.Message);
                },
                OnStreamFailure = (streamFailureArgs) =>
                {
                    Console.WriteLine("The client could not stream... " + streamFailureArgs.Exception.Message);
                    Console.WriteLine("The client " + (streamFailureArgs.WillReconnect ? "will" : "will not") + " automatically reconnect." + Environment.NewLine);
                }
            });

            // client is configured as "synchronous", so this
            // won't execute until the connect method is complete
            if (client.State != ClientState.Connected)
            {
                Console.WriteLine();
                Console.WriteLine("Press any key to continue...");
                Console.ReadKey();
                return;
            }

            Console.WriteLine("Connected");
            client.Subscribe(new SubscribeArgs
            {
                Channel = channel,
                OnSuccess = (successArgs) =>
                {
                    Console.WriteLine("The client " + (successArgs.IsResubscribe ? "re-" : "") + "subscribed to " + channel + ".");
                },
                OnFailure = (failureArgs) =>
                {
                    Console.WriteLine("The client could not subscribe to " + channel + "... " + failureArgs.Exception.Message);
                },
                OnReceive = (receiveArgs) =>
                {

                    Payload payload = JSON.Deserialize<Payload>(receiveArgs.DataJson);

                    Tuple<SpokeQuestion, string, GameBoard> vf = null;
                    switch (payload.Type)
                    {
                        case SpokeMessageType.AskQuestion:
                            return;
                        case SpokeMessageType.JoinGame:
                            playersInGame.Add(receiveArgs.PublishingClient.Id, payload.PlayerName);
                            if (playersInGame.Count == 2)
                            {
                                vf = RunGame.StartGame("sevens", playersInGame);
                                stackTrace = vf.Item2;
                            }
                            else return;
                            break;
                        case SpokeMessageType.AnswerQuestion:
                            vf = RunGame.ResumeGame("sevens", stackTrace, payload.AnswerIndex, playersInGame);
                            stackTrace = vf.Item2;
                            Console.WriteLine(vf.Item1);
                            break;
                        default:
                            throw new ArgumentOutOfRangeException();
                    }

                    PublicationArgs fc;
                    foreach (KeyValuePair<string, string> user in playersInGame)
                    {
                        fc = new PublicationArgs
                        {
                            Publication = new Publication
                            {
                                Channel = channel + "/gamedata/" + user.Value,
                                DataJson = JSON.Serialize(vf.Item3)
                            },
                            OnComplete = (completeArgs) =>
                            {
                                if (completeArgs.Publication.Successful == true)
                                {
                                    Console.WriteLine("The publisher published to " + channel +
                                                      ".");
                                }
                                else
                                {
                                    Console.WriteLine("The publisher could not publish to " +
                                                      channel + "... " +
                                                      completeArgs.Publication.Error);
                                }
                            },
                            OnException = (exceptionArgs) =>
                            {
                                Console.WriteLine("The publisher threw an exception... " +
                                                  exceptionArgs.Exception.Message);
                            }
                        };
                        publisher.Publish(fc);
                    }

                    SpokeQuestion q = vf.Item1;

                    fc = new PublicationArgs
                         {
                             Publication = new Publication
                                           {
                                               Channel = channel + "/" + q.User,
                                               DataJson = JSON.Serialize(new Payload(q.Question, q.Answers))
                                           },
                             OnComplete = (completeArgs) =>
                                          {
                                              if (completeArgs.Publication.Successful == true)
                                              {
                                                  Console.WriteLine("The publisher published to " + channel + ".");
                                              }
                                              else
                                              {
                                                  Console.WriteLine("The publisher could not publish to " + channel + "... " + completeArgs.Publication.Error);
                                              }
                                          },
                             OnException = (exceptionArgs) =>
                                           {
                                               Console.WriteLine("The publisher threw an exception... " + exceptionArgs.Exception.Message);
                                           }
                         };
                    publisher.Publish(fc);

                    //       Console.WriteLine("The client received data... (text: " + payload.Text + ", time: " + payload.Time + ")");
                }
            });

            Console.WriteLine();
            Console.WriteLine("Press Enter to publish text from the publisher.  Press Escape to quit.");

            while (true)
            {
                ConsoleKeyInfo consoleKeyInfo = Console.ReadKey();
                if (consoleKeyInfo.Key == ConsoleKey.Escape)
                {
                    return;
                }
                if (consoleKeyInfo.Key == ConsoleKey.Enter)
                {

                }
            }
        }