Ejemplo n.º 1
0
        public override void OnPostFired(PlayerController player, Gun gun)
        {
            tk2dBaseSprite Psprite;

            Psprite = player.sprite;
            Psprite.StartCoroutine(this.HandleHeatEffectsCR(TRadius, TDuration, zappy, Psprite));
        }
Ejemplo n.º 2
0
        //Turns color of "flames" from blue to orange to red
        public override void Render()
        {
            Psprite.SetColor(red, green, blue, 1f);
            Psprite.Render();

            red   += .05f;
            green += .0105f;
            blue  -= .075f;
        }
Ejemplo n.º 3
0
        public void OnKill(PlayerController player)
        {
            if (this.m_indicator)
            {
                return;
            }
            tk2dBaseSprite Psprite;

            Psprite = player.sprite;
            Psprite.StartCoroutine(this.HandleHeatEffectsCR(TRadius, TDuration, THeatEffect, Psprite));
        }