public void InitWith(PrompType type, string title, string content, Callback <bool> callback, string confirm = "确定", string cancel = "取消") { btnCancel.gameObject.SetActive(type == PrompType.CancelAndConfirm); textTitle.text = title; textContent.text = content; this.callback = callback; textCancel.text = cancel; textConfirm.text = confirm; }
public static void ShowPromp(PrompType type, string title, string content, Callback <bool> callback, string confirm = "确定", string cancel = "取消") { UIPrompDialog uIPrompDialog = UIManager.Instance.OpenUI <UIPrompDialog>(); uIPrompDialog.InitWith(type, title, content, callback); }