Ejemplo n.º 1
0
        public static string[] Fluo <T>(this T[] vec, Preset preset, params Effect[] effects)
        {
            var texts = vec.Map(Conv.ToStr);

            var(body, fac) = texts.MakeProjector(preset, effects);
            return(body.Zip(texts, ProjectorMapperFactory.RenderMapper(fac)));
        }
Ejemplo n.º 2
0
 public static Color?[] FluoColor <T>(this T[] vec, Preset preset, params Effect[] effects)
 {
     var(body, fac) = vec.MakeProjector(preset, effects);
     return(body.Map(ProjectorMapperFactory.ColorMapper(fac)));
 }
Ejemplo n.º 3
0
 public static Func <string, string>[] FluoMake <T>(this T[] vec, Preset preset, params Effect[] effects)
 {
     var(body, fac) = vec.MakeProjector(preset, effects);
     return(body.Map(ProjectorMapperFactory.MakerMapper(fac)));
 }
Ejemplo n.º 4
0
 public static Color?[,] FluoPointsColor <T>(this T[,] mat, Preset preset, params Effect[] effects)
 {
     var(body, fac) = mat.MakeProjector(preset, effects);
     return(body.Map(ProjectorMapperFactory.ColorMapper(fac)));
 }
Ejemplo n.º 5
0
 public static Func <string, string>[,] FluoPointsMake <T>(this T[,] mat, Preset preset, params Effect[] effects)
 {
     var(body, fac) = mat.MakeProjector(preset, effects);
     return(body.Map(ProjectorMapperFactory.MakerMapper(fac)));
 }