protected virtual void SetupAffectors() { affectors = new AffectorBase[] { affGravity, affCoriolis, affSpinTwist, affWindDrag //new Affector_Gravity(), //new Affector_Coriolis(), //new Affector_SpinTwist() //new Affector_WindDragCubed() }; affectors.ForEach(n => n.Projectile = this); terminalCalculators[0] = termCalc; projectileData.GenerateDragCoefficientGraph(); }