private void ProcessResourceMsgHandler(ProcessResourceMsg msg)
        {
            _logger.Info(
                $"ProcessResourceMsgHandler for {msg.Resource} Epoch={msg.Resource.Content?.MatchStatus}{(msg.Resource.IsMatchOver ? $" isMatchOver=true": "")}");


            if (msg.Resource.Content == null)
            {
                _logger.Info($"ProcessResourceMsgHandler for {msg.Resource} content=NULL terminating");
                return;
            }

            IActorRef streamListenerActor = Context.Child(StreamListenerActor.GetName(msg.Resource.Id));

            if (streamListenerActor.IsNobody())
            {
                var fixtureState = GetFixtureState(msg.Resource);
                if (fixtureState != null && fixtureState.Sequence > msg.Resource.Content.Sequence)
                {
                    _logger.Info($"ProcessResourceMsgHandler for {msg.Resource} message is too old: messageSequence={msg.Resource.Content.Sequence} stateSequence={fixtureState.Sequence} terminating");
                    return;
                }

                _logger.Info(
                    $"Stream listener for {msg.Resource} doesn't exist. Going to trigger creation.");
                _streamListenerBuilderActorRef.Tell(new CreateStreamListenerMsg {
                    Resource = msg.Resource
                });
            }
            else
            {
                _logger.Info(
                    $"Stream listener for {msg.Resource} already exists. Going to trigger stream health check.");
                streamListenerActor.Tell(new StreamHealthCheckMsg {
                    Resource = msg.Resource, Time = DateTime.Now
                });
            }
        }
        private void ProcessResourceMsgHandler(ProcessResourceMsg msg)
        {
            _logger.Info(
                $"ProcessResourceMsgHandler for {msg.Resource} Epoch={msg.Resource.Content.MatchStatus}");
            IActorRef streamListenerActor = Context.Child(StreamListenerActor.GetName(msg.Resource.Id));

            if (streamListenerActor.IsNobody())
            {
                _logger.Info(
                    $"Stream listener for {msg.Resource} doesn't exist. Going to trigger creation.");
                _streamListenerBuilderActorRef.Tell(new CreateStreamListenerMsg {
                    Resource = msg.Resource
                });
            }
            else
            {
                _logger.Info(
                    $"Stream listener for {msg.Resource} already exists. Going to trigger stream health check.");
                streamListenerActor.Tell(new StreamHealthCheckMsg {
                    Resource = msg.Resource
                });
            }
        }