public Vector3D GetCollidableMax() { byte[] vecData = new byte[12]; Buffer.BlockCopy(readData, Phoenix.NetVars["m_vecMaxs"].ToInt32(), vecData, 0, 12); return(ProcessMemory.BytesTo <Vector3D>(vecData)); }
public Vector3D GetPosition() { byte[] vecData = new byte[12]; Buffer.BlockCopy(readData, Phoenix.NetVars["m_vecOrigin"].ToInt32(), vecData, 0, 12); return(ProcessMemory.BytesTo <Vector3D>(vecData)); }
public Vector3D GetViewPunchAngle() { byte[] vecData = new byte[12]; Buffer.BlockCopy(readData, Phoenix.NetVars["m_vecViewPunch"].ToInt32(), vecData, 0, 12); return(ProcessMemory.BytesTo <Vector3D>(vecData)); }