void OnTriggerStay(Collider other)
 {
     if (other.gameObject.CompareTag("TARGET_PLANET"))
     {
         ProbeMonitor.SendProbeTriggerEvent(probeType, TriggerType.TRIGGER_STAY);
     }
 }
Ejemplo n.º 2
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        private static async Task MonitoringMode(bool on = true)
        {
            if (on)
            {
                Console.WriteLine($"-- Enabling Monitor mode on {Device.Name}");
                var wifiOffResult = await CliWrap.Cli.Wrap("sudo").WithArguments($"nmcli radio wifi off").WithValidation(CliWrap.CommandResultValidation.None).ExecuteAsync();

                Console.WriteLine($"-- Disabling the WiFi chip took {wifiOffResult.RunTime.TotalMilliseconds}ms");
                var wifiOnResult = await CliWrap.Cli.Wrap("sudo").WithArguments($"nmcli radio wifi on").WithValidation(CliWrap.CommandResultValidation.None).ExecuteAsync();

                Console.WriteLine($"-- Enabling the WiFi chip took {wifiOnResult.RunTime.TotalMilliseconds}ms");
                var wwanOnResult = await CliWrap.Cli.Wrap("sudo").WithArguments($"nmcli radio wwan on").WithValidation(CliWrap.CommandResultValidation.None).ExecuteAsync();

                Console.WriteLine($"-- Enabling the modem took {wwanOnResult.RunTime.TotalMilliseconds}ms");
                var lteUpResult = await CliWrap.Cli.Wrap("sudo").WithArguments($"nmcli connection PublicIP up").WithValidation(CliWrap.CommandResultValidation.None).ExecuteAsync();

                Console.WriteLine($"-- Connecting to 4G took {lteUpResult.RunTime.TotalMilliseconds}ms");
                var devDownResult = await CliWrap.Cli.Wrap("sudo").WithArguments($"ip link set {Device.Name} down").WithValidation(CliWrap.CommandResultValidation.None).ExecuteAsync();

                Console.WriteLine($"-- Taking down {Device.Name} took {devDownResult.RunTime.TotalMilliseconds}ms");
                var modeResult = await CliWrap.Cli.Wrap("sudo").WithArguments($"iwconfig {Device.Name} mode Monitor").WithValidation(CliWrap.CommandResultValidation.None).ExecuteAsync();

                Console.WriteLine($"-- Switching {Device.Name} to Monitor Mode took {modeResult.RunTime.TotalMilliseconds}ms");
                var setMacResult = await CliWrap.Cli.Wrap("sudo").WithArguments($"ip link set dev {Device.Name} address DE:AD:BE:EF:13:37").WithValidation(CliWrap.CommandResultValidation.None).ExecuteAsync();

                Console.WriteLine($"-- Setting {Device.Name} MAC to DE:AD:BE:EF:13:37 took {setMacResult.RunTime.TotalMilliseconds}ms");
                var devUpResult = await CliWrap.Cli.Wrap("sudo").WithArguments($"ip link set {Device.Name} up").WithValidation(CliWrap.CommandResultValidation.None).ExecuteAsync();

                Console.WriteLine($"-- Bringing up {Device.Name} took {devUpResult.RunTime.TotalMilliseconds}ms");
                BeaconMonitor           = new BeaconMonitor("beacons.log");
                ProbeMonitor            = new ProbeMonitor("probes.log");
                Device.OnPacketArrival += Device_OnPacketArrival;
                Device.Open(DeviceMode.Promiscuous, 2000, MonitorMode.Inactive);
                Device.StartCapture();

                Console.CancelKeyPress += async(a, b) => await MonitoringMode(false);
            }
            else
            {
                Console.WriteLine($"-- Disabling Monitor mode on {Device.Name}");
                Device.StopCapture();
                Console.WriteLine("-- Capture stopped.");
                await CliWrap.Cli.Wrap("sudo").WithArguments($"ip link set {Device.Name} down").WithValidation(CliWrap.CommandResultValidation.None).ExecuteAsync();

                await CliWrap.Cli.Wrap("sudo").WithArguments($"iwconfig {Device.Name} mode Managed").WithValidation(CliWrap.CommandResultValidation.None).ExecuteAsync();

                await CliWrap.Cli.Wrap("sudo").WithArguments($"ip link set dev {Device.Name} address 12:7:00:00:00:01").WithValidation(CliWrap.CommandResultValidation.None).ExecuteAsync();

                await CliWrap.Cli.Wrap("sudo").WithArguments($"ip link set {Device.Name} up").WithValidation(CliWrap.CommandResultValidation.None).ExecuteAsync();
            }
        }
 void OnTriggerExit(Collider other)
 {
     ProbeMonitor.SendProbeTriggerEvent(probeType, TriggerType.TRIGGER_EXIT);
 }
 // from docs: https://docs.unity3d.com/ScriptReference/Rigidbody.OnCollisionEnter.html
 // Collision events are only sent if one of the colliders also has a non-kinematic rigidbody attached.
 void OnTriggerEnter(Collider other)
 {
     ProbeMonitor.SendProbeTriggerEvent(probeType, TriggerType.TRIGGER_ENTER);
 }