Ejemplo n.º 1
0
        public override bool Run()
        {
            try
            {
                BuffInstance element = Actor.BuffManager.GetElement(BuffNames.ReallyHasToPee);
                if ((element != null) && (element.mTimeoutCount <= UberToilet.kTimeoutRemainingForBladderEmergency))
                {
                    RequestWalkStyle(Sim.WalkStyle.Run);
                }
                else if (!Target.Line.WaitForTurn(this, SimQueue.WaitBehavior.DefaultAllowSubstitution, ~(ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached), UberToilet.kTimeToWaitInLine))
                {
                    return(false);
                }
                else if (!Actor.RouteToSlotAndCheckInUse(Target, Slot.RoutingSlot_0))
                {
                    return(false);
                }

                ClearRequestedWalkStyles();

                // Custom
                if (Shooless.Settings.GetPrivacy(Target))
                {
                    mSituation = Toilet.ToiletSituation.Create(Actor, Actor.LotCurrent);
                }

                if (mSituation != null)
                {
                    if (!mSituation.Start())
                    {
                        return(false);
                    }
                    if (!Actor.RouteToSlotAndCheckInUse(Target, Slot.RoutingSlot_0))
                    {
                        mSituation.ExitToiletSituation();
                        return(false);
                    }
                }

                CancellableByPlayer = false;
                StandardEntry();
                StateMachineClient smc = StateMachineClient.Acquire(Actor, "ubertoilet_store");
                smc.AddInterest <TraitNames>(TraitNames.HotHeaded);
                smc.SetActor("x", Actor);
                smc.SetActor("ubertoilet", Target);
                smc.EnterState("x", "Enter");
                smc.SetParameter("isDirty", Target.Cleanable.NeedsToBeCleaned);
                smc.SetParameter("isBroken", Target.Repairable.Broken);
                mCensorEnabled = true;
                Actor.EnableCensor(Sim.CensorType.LowerBody);
                smc.AddOneShotScriptEventHandler(0x78, TurnOffCensorGrid);
                smc.AddOneShotScriptEventHandler(0xc8, TriggerTrapCallback);
                if (element != null)
                {
                    element.mTimeoutPaused = true;
                }

                bool flag = false;
                if (ShouldSit(Actor))
                {
                    flag = true;
                    Target.PutDownSeat(smc);
                    smc.RequestState("x", "peeSitting");
                    if ((Target.SculptureComponent != null) && (Target.SculptureComponent.Material == SculptureComponent.SculptureMaterial.Ice))
                    {
                        Actor.BuffManager.AddElement(BuffNames.Chilly, Origin.FromSittingOnIce);
                    }
                    if (Target.ToiletTuning.AutoFlushes && RandomUtil.RandomChance((float)UberToilet.kChanceOfToiletAutoFlushWhileInUse))
                    {
                        smc.RequestState("x", "flushReaction");
                    }
                }
                else
                {
                    Target.PutUpSeat(smc);
                    smc.RequestState("x", "peeStanding");
                }

                if (!Target.Repairable.Broken && (Target.mToiletOnStatus == UberToilet.ToiletOnStatus.Auto))
                {
                    Target.StartMusic();
                }

                BeginCommodityUpdate(CommodityKind.Bladder, 0f);
                BeginCommodityUpdates();
                Actor.Motives.LerpToFill(this, CommodityKind.Bladder, UberToilet.kMaxLengthUseToilet);
                StartStages();
                OccultImaginaryFriend.GrantMilestoneBuff(Actor, BuffNames.ImaginaryFriendFeelOfPorcelain, Origin.FromImaginaryFriendFirstTime, true, true, false);
                bool succeeded = DoLoop(~(ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.BuffFailureState | ExitReason.MaxSkillPointsReached | ExitReason.HigherPriorityNext));
                Actor.BuffManager.UnpauseBuff(BuffNames.ImaginaryFriendFeelOfPorcelain);
                EndCommodityUpdates(succeeded);
                if (succeeded)
                {
                    Actor.Motives.GetMotive(CommodityKind.Bladder).PotionBladderDecayOverride = false;
                }

                if (element != null)
                {
                    element.mTimeoutPaused = false;
                }

                Target.Cleanable.DirtyInc(Actor);
                if (Target.ShouldPutDownSeat(Actor))
                {
                    Target.PutDownSeat(smc);
                }

                InteractionInstance instance = null;
                bool flag3 = Target.Line.MemberCount() > 0x1;
                if (Target.Repairable.Broken)
                {
                    if (flag)
                    {
                        smc.RequestState("x", "electricBreakSitting");
                    }
                    else
                    {
                        smc.RequestState("x", "electricBreakStanding");
                    }
                }

                if ((mSituation == null) || !mSituation.SomeoneDidIntrude)
                {
                    if (!Target.ToiletTuning.AutoFlushes)
                    {
                        Target.ToiletVolume++;
                        if (Target.ShouldFlush(Actor, Autonomous))
                        {
                            Target.FlushToilet(Actor, smc, true);
                        }
                    }

                    if (Target.ShouldWashHands(Actor) && !flag3)
                    {
                        Sink target = Toilet.FindClosestSink(Actor);
                        if (target != null)
                        {
                            instance = Sink.WashHands.Singleton.CreateInstance(target, Actor, GetPriority(), false, true);
                        }
                    }
                }

                if (Target.mToiletOnStatus == UberToilet.ToiletOnStatus.Auto)
                {
                    Target.StopMusic();
                }

                if (!Target.Repairable.Broken)
                {
                    if (Target.Upgradable.SelfCleaning && Target.mSelfCleanOn)
                    {
                        smc.RequestState("x", "autoClean");
                        Target.Cleanable.ForceClean();
                        Actor.BuffManager.AddElement(BuffNames.Relaxed, Origin.None);
                        Actor.Motives.ChangeValue(CommodityKind.Hygiene, UberToilet.kChanceOfRelaxed);
                    }
                    else if (RandomUtil.RandomChance(UberToilet.kChanceOfRelaxed))
                    {
                        Actor.BuffManager.AddElement(BuffNames.Relaxed, Origin.None);
                    }
                }

                smc.RequestState("x", "Exit");
                if (mSituation != null)
                {
                    mSituation.ExitToiletSituation();
                }

                if (flag3)
                {
                    PrivacySituation.RouteToAdjacentRoom(Actor);
                }

                StandardExit();
                if (instance != null)
                {
                    Actor.InteractionQueue.PushAsContinuation(instance, false);
                }
                return(succeeded);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception e)
            {
                Common.Exception(Actor, Target, e);
                return(false);
            }
        }
Ejemplo n.º 2
0
        public override bool Run()
        {
            try
            {
                BuffInstance element = Actor.BuffManager.GetElement(BuffNames.ReallyHasToPee);
                if ((element != null) && (element.mTimeoutCount <= Toilet.kTimeoutRemainingForBladderEmergency))
                {
                    RequestWalkStyle(Sim.WalkStyle.Run);
                }
                if (!Target.Line.WaitForTurn(this, SimQueue.WaitBehavior.DefaultAllowSubstitution, ~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached), Toilet.kTimeToWaitInLine))
                {
                    return(false);
                }

                if (CanPerformShooPet)
                {
                    if (!Actor.SimRoutingComponent.PreRouteCheckForLine(Target))
                    {
                        return(false);
                    }
                    Sims3.SimIFace.Route r = Actor.CreateRoute();
                    r.PlanToSlot(Target, Slot.RoutingSlot_0);
                    r.RegisterCallback(new RouteCallback(SlotInUse), RouteCallbackType.TriggerOnTrue, RouteCallbackConditions.OnEventType(RouteEvent.tEventType.EventDestinationObstructed));
                    if (!Actor.DoRoute(r))
                    {
                        return(false);
                    }
                    if (Target.InUse)
                    {
                        Actor.AddExitReason(ExitReason.ObjectInUse);
                        return(false);
                    }
                }
                else if (!Actor.RouteToSlotAndCheckInUse(Target, Slot.RoutingSlot_0))
                {
                    return(false);
                }
                ClearRequestedWalkStyles();

                if ((!(Target is ToiletStall)) && (Shooless.Settings.GetPrivacy(Target)))
                {
                    mSituation = Toilet.ToiletSituation.Create(Actor, Actor.LotCurrent);
                }

                if (mSituation != null)
                {
                    if (!mSituation.Start())
                    {
                        return(false);
                    }
                    if (!Actor.RouteToSlotAndCheckInUse(Target, Slot.RoutingSlot_0))
                    {
                        mSituation.ExitToiletSituation();
                        return(false);
                    }
                }

                CancellableByPlayer = false;
                StandardEntry();
                StateMachineClient stateMachine = Target.GetStateMachine(Actor);
                stateMachine.SetParameter("isDirty", Target.Cleanable.NeedsToBeCleaned);
                mCensorEnabled = true;

                OutfitCategories previousCategory = Actor.CurrentOutfitCategory;
                int previousIndex = Actor.CurrentOutfitIndex;

                bool switchOutfit = false;

                Actor.EnableCensor(Sim.CensorType.LowerBody);

                stateMachine.AddOneShotScriptEventHandler(120, TurnOffCensorGrid);
                stateMachine.AddOneShotScriptEventHandler(200, TriggerTrapCallback);
                if (element != null)
                {
                    element.mTimeoutPaused = true;
                }

                if (ShouldSit(Actor))
                {
                    if (Shooless.Settings.mNakedToilet)
                    {
                        Actor.SwitchToOutfitWithSpin(Sim.ClothesChangeReason.GoingToBathe);
                        switchOutfit = true;
                    }

                    Target.PutDownSeat(stateMachine);
                    stateMachine.RequestState("x", "peeSitting");
                    if ((Target.SculptureComponent != null) && (Target.SculptureComponent.Material == SculptureComponent.SculptureMaterial.Ice))
                    {
                        Actor.BuffManager.AddElement(BuffNames.Chilly, Origin.FromSittingOnIce);
                    }
                    if (Target.ToiletTuning.AutoFlushes && RandomUtil.RandomChance((float)Toilet.kChanceOfToiletAutoFlushWhileInUse))
                    {
                        stateMachine.RequestState("x", "flushReaction");
                    }
                }
                else
                {
                    Target.PutUpSeat(stateMachine);
                    stateMachine.RequestState("x", "peeStanding");
                }
                BeginCommodityUpdate(CommodityKind.Bladder, 0f);
                BeginCommodityUpdates();

                bool succeeded = false;

                try
                {
                    Actor.Motives.LerpToFill(this, CommodityKind.Bladder, Toilet.kMaxLengthUseToilet);
                    StartStages();
                    OccultImaginaryFriend.GrantMilestoneBuff(Actor, BuffNames.ImaginaryFriendFeelOfPorcelain, Origin.FromImaginaryFriendFirstTime, true, true, false);
                    succeeded = DoLoop(~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.BuffFailureState | ExitReason.MaxSkillPointsReached | ExitReason.HigherPriorityNext));
                    Actor.BuffManager.UnpauseBuff(BuffNames.ImaginaryFriendFeelOfPorcelain);
                }
                finally
                {
                    EndCommodityUpdates(succeeded);
                }

                if (succeeded)
                {
                    Motive motive = Actor.Motives.GetMotive(CommodityKind.Bladder);
                    if (motive != null)
                    {
                        motive.PotionBladderDecayOverride = false;
                    }
                }

                if (element != null)
                {
                    element.mTimeoutPaused = false;
                }
                Target.Cleanable.DirtyInc(Actor);

                if (Target.ShouldPutDownSeat(Actor))
                {
                    Target.PutDownSeat(stateMachine);
                }

                InteractionInstance instance = null;
                bool flag2 = Target.Line.MemberCount() > 0x1;
                if ((mSituation == null) || !mSituation.SomeoneDidIntrude)
                {
                    if (Target.ToiletTuning.AutoFlushes)
                    {
                        Target.FlushToilet(Actor, stateMachine, false);
                    }
                    else
                    {
                        Target.ToiletVolume++;
                        if (Target.ShouldFlush(Actor, Autonomous))
                        {
                            Target.FlushToilet(Actor, stateMachine, true);
                        }
                    }

                    if (Target.ShouldWashHands(Actor) && !flag2)
                    {
                        Sink target = Toilet.FindClosestSink(Actor);
                        if (target != null)
                        {
                            instance = Sink.WashHands.Singleton.CreateInstance(target, Actor, GetPriority(), false, true);
                        }
                    }
                }

                stateMachine.RequestState("x", "Exit");
                if (mSituation != null)
                {
                    mSituation.ExitToiletSituation();
                }

                if (switchOutfit)
                {
                    Actor.SwitchToOutfitWithSpin(previousCategory, previousIndex);
                }

                if (flag2)
                {
                    PrivacySituation.RouteToAdjacentRoom(Actor);
                }

                StandardExit();
                if (instance != null)
                {
                    Actor.InteractionQueue.PushAsContinuation(instance, false);
                }

                return(succeeded);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception e)
            {
                Common.Exception(Actor, Target, e);
                return(false);
            }
        }
Ejemplo n.º 3
0
        public override bool Run()
        {
            try
            {
                BuffInstance element = Actor.BuffManager.GetElement(BuffNames.ReallyHasToPee);
                if ((element != null) && (element.mTimeoutCount <= Urinal.kTimeoutRemainingForBladderEmergency))
                {
                    RequestWalkStyle(Sim.WalkStyle.Run);
                }
                if (!Target.Line.WaitForTurn(this, SimQueue.WaitBehavior.DefaultAllowSubstitution, ~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached), Urinal.kTimeToWaitInLine))
                {
                    return(false);
                }
                if (!Target.RouteToUrinalAndCheckInUse(Actor))
                {
                    return(false);
                }
                ClearRequestedWalkStyles();

                if (Shooless.Settings.GetPrivacy(Target))
                {
                    mSituation = Urinal.UrinalSituation.Create(Actor, Actor.LotCurrent);
                }

                if (mSituation != null)
                {
                    if (!mSituation.Start())
                    {
                        return(false);
                    }
                    if (!Target.RouteToUrinalAndCheckInUse(Actor))
                    {
                        return(false);
                    }
                }
                CancellableByPlayer = false;
                StandardEntry();
                mCurrentStateMachine = Target.GetStateMachine(Actor);
                Glass.CarryingGlassPosture posture = Actor.Posture as Glass.CarryingGlassPosture;
                if (posture != null)
                {
                    mDrinkInHand = posture.ObjectBeingCarried as Glass;
                    CarrySystem.ExitCarry(Actor);
                    mDrinkInHand.FadeOut(true);
                    mDrinkInHand.UnParent();
                    Actor.PopPosture();
                    SetParameter("hasDrink", true);
                    SetActor("drink", mDrinkInHand);
                    if (Target.HasDrinkSlot && (Target.GetContainedObject(Slot.ContainmentSlot_0) == null))
                    {
                        mDrinkInHand.ParentToSlot(Target, Slot.ContainmentSlot_0);
                        mDrinkInHand.FadeIn();
                    }
                }
                mCensorEnabled = true;
                Actor.EnableCensor(Sim.CensorType.LowerBody);
                AddOneShotScriptEventHandler(0x78, OnAnimationEvent);
                AnimateSim("use");
                if (element != null)
                {
                    element.mTimeoutPaused = true;
                }
                if (Actor.HasTrait(TraitNames.Inappropriate))
                {
                    mWillFart = RandomUtil.RandomChance01(Urinal.kChanceInappropriateFart);
                    if (mWillFart)
                    {
                        mFartTime = RandomUtil.RandomFloatGaussianDistribution(0.1f, 0.9f);
                    }
                }
                BeginCommodityUpdate(CommodityKind.Bladder, 0f);
                BeginCommodityUpdates();
                bool succeeded = false;

                try
                {
                    Actor.Motives.LerpToFill(this, CommodityKind.Bladder, Urinal.kMaxLengthUseToilet);
                    StartStages();

                    succeeded = DoLoop(~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.BuffFailureState | ExitReason.MaxSkillPointsReached | ExitReason.HigherPriorityNext), new Interaction <Sim, Urinal> .InsideLoopFunction(LoopFunc), mCurrentStateMachine);
                }
                finally
                {
                    EndCommodityUpdates(succeeded);
                }

                if (succeeded)
                {
                    Motive motive = Actor.Motives.GetMotive(CommodityKind.Bladder);
                    if (motive != null)
                    {
                        motive.PotionBladderDecayOverride = false;
                    }
                }

                if (element != null)
                {
                    element.mTimeoutPaused = false;
                }

                if (Target.IsCleanable)
                {
                    Target.Cleanable.DirtyInc(Actor);
                }

                bool flag2 = Target.Line.MemberCount() > 0x1;
                InteractionInstance instance = null;
                if ((mSituation == null) || !mSituation.SomeoneDidIntrude)
                {
                    if (Target.AutoFlushes)
                    {
                        Target.FlushToilet(Actor, mCurrentStateMachine, false);
                    }
                    else
                    {
                        Target.ToiletVolume++;
                        if (Target.ShouldFlush(Actor, Autonomous))
                        {
                            Target.FlushToilet(Actor, mCurrentStateMachine, true);
                        }
                    }
                    if (((mDrinkInHand == null) && Urinal.ShouldWashHands(Actor)) && !flag2)
                    {
                        Sink target = Toilet.FindClosestSink(Actor);
                        if (target != null)
                        {
                            instance = Sink.WashHands.Singleton.CreateInstance(target, Actor, GetPriority(), false, true);
                        }
                    }
                }
                AddOneShotScriptEventHandler(0x68, OnAnimationEvent);
                AddOneShotScriptEventHandler(0x64, OnAnimationEvent);
                AnimateSim("exit");
                if (mSituation != null)
                {
                    mSituation.ExitUrinalSituation();
                }
                if (mDrinkInHand != null)
                {
                    CarrySystem.EnterWhileHolding(Actor, mDrinkInHand);
                    Actor.Posture = new Glass.CarryingGlassPosture(Actor, mDrinkInHand);
                    mDrinkInHand.FadeIn();
                }
                if (flag2)
                {
                    PrivacySituation.RouteToAdjacentRoom(Actor);
                }
                StandardExit();
                if (instance != null)
                {
                    Actor.InteractionQueue.PushAsContinuation(instance, true);
                }
                if (!flag2 && (instance == null))
                {
                    Actor.RouteAway(Urinal.kMinDistanceToMoveAwayAfterUsingUrinal, Urinal.kMaxDistanceToMoveAwayAfterUsingUrinal, false, GetPriority(), true, true, true, RouteDistancePreference.NoPreference);
                }
                return(succeeded);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception e)
            {
                Common.Exception(Actor, Target, e);
                return(false);
            }
        }