public void RemovePrim(LLUUID primID) { IObjectSet result = db.Query(new UUIDQuery(primID)); if (result.Count > 0) { PrimData found = (PrimData)result.Next(); db.Delete(found); } }
/// <summary> /// Loads a specific object from storage /// </summary> /// <param name="prim">The object to load</param> public void PrimFromStorage(PrimData prim) { try { if (prim.LocalID >= this._primCount) { _primCount = prim.LocalID + 1; } OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: PrimFromStorage() - Reloading prim (localId " + prim.LocalID + " ) from storage"); Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this); nPrim.CreateFromStorage(prim); this.Entities.Add(nPrim.uuid, nPrim); } catch (Exception e) { OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: PrimFromStorage() - Failed with exception " + e.ToString()); } }
public void StorePrim(PrimData prim) { IObjectSet result = db.Query(new UUIDQuery(prim.FullID)); if (result.Count > 0) { //prim already in storage //so update it PrimData found = (PrimData)result.Next(); found.PathBegin = prim.PathBegin; found.PathCurve = prim.PathCurve; found.PathEnd = prim.PathEnd; found.PathRadiusOffset = prim.PathRadiusOffset; found.PathRevolutions = prim.PathRevolutions; found.PathScaleX = prim.PathScaleX; found.PathScaleY = prim.PathScaleY; found.PathShearX = prim.PathShearX; found.PathShearY = prim.PathShearY; found.PathSkew = prim.PathSkew; found.PathTaperX = prim.PathTaperX; found.PathTaperY = prim.PathTaperY; found.PathTwist = prim.PathTwist; found.PathTwistBegin = prim.PathTwistBegin; found.PCode = prim.PCode; found.ProfileBegin = prim.ProfileBegin; found.ProfileCurve = prim.ProfileCurve; found.ProfileEnd = prim.ProfileEnd; found.ProfileHollow = prim.ProfileHollow; found.Position = prim.Position; found.Rotation = prim.Rotation; found.Texture = prim.Texture; db.Set(found); db.Commit(); } else { //not in storage db.Set(prim); db.Commit(); } }
public bool RezObject(SimClient simClient, Packet packet) { RezObjectPacket rezPacket = (RezObjectPacket)packet; AgentInventory inven = this._inventoryCache.GetAgentsInventory(simClient.AgentID); if (inven != null) { if (inven.InventoryItems.ContainsKey(rezPacket.InventoryData.ItemID)) { AssetBase asset = this._assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID); if (asset != null) { PrimData primd = new PrimData(asset.Data); Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this); nPrim.CreateFromStorage(primd, rezPacket.RezData.RayEnd, this._primCount, true); this.Entities.Add(nPrim.uuid, nPrim); this._primCount++; this._inventoryCache.DeleteInventoryItem(simClient, rezPacket.InventoryData.ItemID); } } } return(true); }
public void CreateFromStorage(PrimData store, LLVector3 posi, uint localID, bool newprim) { //need to clean this up as it shares a lot of code with CreateFromPacket() ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); objupdate.RegionData.RegionHandle = m_regionHandle; objupdate.RegionData.TimeDilation = 64096; objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; this.primData = store; objupdate.ObjectData[0] = new ObjectUpdatePacket.ObjectDataBlock(); objupdate.ObjectData[0].PSBlock = new byte[0]; objupdate.ObjectData[0].ExtraParams = new byte[1]; objupdate.ObjectData[0].MediaURL = new byte[0]; objupdate.ObjectData[0].NameValue = new byte[0]; objupdate.ObjectData[0].Text = new byte[0]; objupdate.ObjectData[0].TextColor = new byte[4]; objupdate.ObjectData[0].JointAxisOrAnchor = new LLVector3(0, 0, 0); objupdate.ObjectData[0].JointPivot = new LLVector3(0, 0, 0); objupdate.ObjectData[0].Material = 3; objupdate.ObjectData[0].UpdateFlags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456; objupdate.ObjectData[0].TextureAnim = new byte[0]; objupdate.ObjectData[0].Sound = LLUUID.Zero; if (store.Texture == null) { LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); objupdate.ObjectData[0].TextureEntry = ntex.ToBytes(); } else { objupdate.ObjectData[0].TextureEntry = store.Texture; } objupdate.ObjectData[0].State = 0; objupdate.ObjectData[0].Data = new byte[0]; objupdate.ObjectData[0].OwnerID = this.primData.OwnerID; objupdate.ObjectData[0].PCode = this.primData.PCode; objupdate.ObjectData[0].PathBegin = this.primData.PathBegin; objupdate.ObjectData[0].PathEnd = this.primData.PathEnd; objupdate.ObjectData[0].PathScaleX = this.primData.PathScaleX; objupdate.ObjectData[0].PathScaleY = this.primData.PathScaleY; objupdate.ObjectData[0].PathShearX = this.primData.PathShearX; objupdate.ObjectData[0].PathShearY = this.primData.PathShearY; objupdate.ObjectData[0].PathSkew = this.primData.PathSkew; objupdate.ObjectData[0].ProfileBegin = this.primData.ProfileBegin; objupdate.ObjectData[0].ProfileEnd = this.primData.ProfileEnd; objupdate.ObjectData[0].Scale = this.primData.Scale; objupdate.ObjectData[0].PathCurve = this.primData.PathCurve; objupdate.ObjectData[0].ProfileCurve = this.primData.ProfileCurve; objupdate.ObjectData[0].ParentID = 0; objupdate.ObjectData[0].ProfileHollow = this.primData.ProfileHollow; //finish off copying rest of shape data objupdate.ObjectData[0].PathRadiusOffset = this.primData.PathRadiusOffset; objupdate.ObjectData[0].PathRevolutions = this.primData.PathRevolutions; objupdate.ObjectData[0].PathTaperX = this.primData.PathTaperX; objupdate.ObjectData[0].PathTaperY = this.primData.PathTaperY; objupdate.ObjectData[0].PathTwist = this.primData.PathTwist; objupdate.ObjectData[0].PathTwistBegin = this.primData.PathTwistBegin; objupdate.ObjectData[0].ID = localID; // (uint)store.LocalID; objupdate.ObjectData[0].FullID = store.FullID; objupdate.ObjectData[0].ObjectData = new byte[60]; objupdate.ObjectData[0].ObjectData[46] = 128; objupdate.ObjectData[0].ObjectData[47] = 63; LLVector3 pos1 = posi; // store.Position; //update position byte[] pb = pos1.GetBytes(); Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 0, pb.Length); this.uuid = objupdate.ObjectData[0].FullID; this.localid = objupdate.ObjectData[0].ID; this.Pos = pos1; this.OurPacket = objupdate; if (newprim) { this.newPrimFlag = true; } }
public void CreateFromStorage(PrimData store) { this.CreateFromStorage(store, store.Position, store.LocalID, false); }
public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID) { ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); objupdate.RegionData.RegionHandle = m_regionHandle; objupdate.RegionData.TimeDilation = 64096; objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; PrimData PData = new PrimData(); this.primData = PData; this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; objupdate.ObjectData[0] = new ObjectUpdatePacket.ObjectDataBlock(); objupdate.ObjectData[0].PSBlock = new byte[0]; objupdate.ObjectData[0].ExtraParams = new byte[1]; objupdate.ObjectData[0].MediaURL = new byte[0]; objupdate.ObjectData[0].NameValue = new byte[0]; objupdate.ObjectData[0].Text = new byte[0]; objupdate.ObjectData[0].TextColor = new byte[4]; objupdate.ObjectData[0].JointAxisOrAnchor = new LLVector3(0, 0, 0); objupdate.ObjectData[0].JointPivot = new LLVector3(0, 0, 0); objupdate.ObjectData[0].Material = 3; objupdate.ObjectData[0].UpdateFlags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456; objupdate.ObjectData[0].TextureAnim = new byte[0]; objupdate.ObjectData[0].Sound = LLUUID.Zero; LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); this.primData.Texture = objupdate.ObjectData[0].TextureEntry = ntex.ToBytes(); objupdate.ObjectData[0].State = 0; objupdate.ObjectData[0].Data = new byte[0]; PData.OwnerID = objupdate.ObjectData[0].OwnerID = agentID; PData.PCode = objupdate.ObjectData[0].PCode = addPacket.ObjectData.PCode; PData.PathBegin = objupdate.ObjectData[0].PathBegin = addPacket.ObjectData.PathBegin; PData.PathEnd = objupdate.ObjectData[0].PathEnd = addPacket.ObjectData.PathEnd; PData.PathScaleX = objupdate.ObjectData[0].PathScaleX = addPacket.ObjectData.PathScaleX; PData.PathScaleY = objupdate.ObjectData[0].PathScaleY = addPacket.ObjectData.PathScaleY; PData.PathShearX = objupdate.ObjectData[0].PathShearX = addPacket.ObjectData.PathShearX; PData.PathShearY = objupdate.ObjectData[0].PathShearY = addPacket.ObjectData.PathShearY; PData.PathSkew = objupdate.ObjectData[0].PathSkew = addPacket.ObjectData.PathSkew; PData.ProfileBegin = objupdate.ObjectData[0].ProfileBegin = addPacket.ObjectData.ProfileBegin; PData.ProfileEnd = objupdate.ObjectData[0].ProfileEnd = addPacket.ObjectData.ProfileEnd; PData.Scale = objupdate.ObjectData[0].Scale = addPacket.ObjectData.Scale; PData.PathCurve = objupdate.ObjectData[0].PathCurve = addPacket.ObjectData.PathCurve; PData.ProfileCurve = objupdate.ObjectData[0].ProfileCurve = addPacket.ObjectData.ProfileCurve; PData.ParentID = objupdate.ObjectData[0].ParentID = 0; PData.ProfileHollow = objupdate.ObjectData[0].ProfileHollow = addPacket.ObjectData.ProfileHollow; PData.PathRadiusOffset = objupdate.ObjectData[0].PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; PData.PathRevolutions = objupdate.ObjectData[0].PathRevolutions = addPacket.ObjectData.PathRevolutions; PData.PathTaperX = objupdate.ObjectData[0].PathTaperX = addPacket.ObjectData.PathTaperX; PData.PathTaperY = objupdate.ObjectData[0].PathTaperY = addPacket.ObjectData.PathTaperY; PData.PathTwist = objupdate.ObjectData[0].PathTwist = addPacket.ObjectData.PathTwist; PData.PathTwistBegin = objupdate.ObjectData[0].PathTwistBegin = addPacket.ObjectData.PathTwistBegin; objupdate.ObjectData[0].ID = (uint)(localID); objupdate.ObjectData[0].FullID = new LLUUID("edba7151-5857-acc5-b30b-f01efef" + (localID - 702000).ToString("00000")); objupdate.ObjectData[0].ObjectData = new byte[60]; objupdate.ObjectData[0].ObjectData[46] = 128; objupdate.ObjectData[0].ObjectData[47] = 63; LLVector3 pos1 = addPacket.ObjectData.RayEnd; //update position byte[] pb = pos1.GetBytes(); Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 0, pb.Length); this.newPrimFlag = true; this.primData.FullID = this.uuid = objupdate.ObjectData[0].FullID; this.localid = objupdate.ObjectData[0].ID; this.primData.Position = this.Pos = pos1; this.OurPacket = objupdate; }
public static Graph PrimMST(Graph g) { if (g.Directed) { Output.WriteLine("Can't run Prim's algorithm on a directed graph"); return null; } Graph copy = new Graph(); Graph mst = new Graph(); //Create a copy to preserve g's state g.CopyTo(copy); List<Vertex> vertices = copy.GetVertices(); foreach (Vertex vert in vertices) { mst.AddVertex(vert); } PrimData v = new PrimData(); v.Predecessor = null; v.Seen = true; v.V = vertices[0]; v.D = 0; v.InMST = true; v.EdgeLength = float.PositiveInfinity; vertices[0].Tag = v; foreach (Vertex u in vertices) { if (!v.V.Equals(u)) { PrimData pd = new PrimData(); pd.D = float.PositiveInfinity; pd.V = u; pd.InMST = false; pd.Seen = false; u.Tag = pd; } } Heap<PrimData> q = new Heap<PrimData>(true); q.Add(vertices[0].Tag as PrimData); while (q.HasNext()) { PrimData pd = q.Next(); if (pd.Predecessor == null) { //mst.AddVertex(pd.V); } else { string label = pd.V.Label; mst.AddEdge(new Edge(pd.Predecessor, pd.V, pd.EdgeLength)); pd.V.Label = label; pd.InMST = true; } foreach (Edge e in pd.V.GetOutEdges()) { Vertex connectedVertex = e.GetToVertex(); PrimData data = connectedVertex.Tag as PrimData; if (!data.Seen) { q.Add(data); data.Predecessor = pd.V; data.EdgeLength = e.Weight; data.Seen = true; } if (data.D > e.Weight && !data.InMST) { data.D = e.Weight; data.Predecessor = pd.V; data.EdgeLength = e.Weight; q.Update(data); } } /*foreach (Edge e in pd.V.GetInEdges()) { Vertex connectedVertex = e.GetFromVertex(); PrimData data = connectedVertex.Tag as PrimData; if (!data.Seen) { q.Add(data); data.Predecessor = pd.V; data.EdgeLength = e.Weight; data.Seen = true; } if (data.D > e.Weight && !data.InMST) { data.D = e.Weight; data.Predecessor = pd.V; data.EdgeLength = e.Weight; q.Update(data); } }*/ } return mst; }
public bool Match(PrimData prim) { return(prim.FullID == _findID); }