Ejemplo n.º 1
0
 public override string ToString()
 {
     if (PreviousAction == ActionType.Fold)
     {
         return(PreviousAction.ToString() + ", " + Position + ", bets: " + NumRaises + ", limpers: " + NumCallers);
     }
     else
     {
         string posTrs = InPositionOnFlop ? "inp" : "oop";
         return(PreviousAction.ToString() + ", " + posTrs + ", players: " + NumActivePlayers + ", raises: " + NumRaises + ", callers: " + NumCallers);
     }
 }
        /// <summary>
        /// Notifies the BattleManager to officially end the BattleEntity's turn
        /// </summary>
        public void EndTurn()
        {
            if (this != BattleManager.Instance.EntityTurn)
            {
                Debug.LogError($"Attempting to end the turn of {Name} when it's not their turn!");
                return;
            }

            //End the action
            PreviousAction?.OnActionEnded();

            TurnsUsed++;
            BattleManager.Instance.TurnEnd();
        }
        /// <summary>
        /// Officially ends the BattleEntity's turn.
        /// </summary>
        public void EndTurn()
        {
            if (this != BattleManager.Instance.EntityTurn)
            {
                Debug.LogError($"Attempting to end the turn of {Name} when it's not their turn!");
                return;
            }

            //End the action
            PreviousAction?.OnActionEnded();

            OnTurnEnd();

            //Invoke the event
            TurnEndEvent?.Invoke();

            //Increment the number of turns
            TurnsUsed++;
        }
        /// <summary>
        /// Makes the BattleEntity perform a MoveAction.
        /// The actual action performed may not be the one passed in if the BattleEntity is affected by Confusion.
        /// </summary>
        /// <param name="action">The MoveAction to perform.</param>
        /// <param name="ignoreConfusion">Whether to ignore the effects of Confusion for this action or not.
        /// This is often true when a certain action must be performed at a certain time (Ex. Koopas doing nothing when flipped,
        /// Veil's second part).</param>
        /// <param name="targets">The BattleEntities the MoveAction targets.</param>
        public void StartAction(MoveAction action, bool ignoreConfusion, params BattleEntity[] targets)
        {
            MoveAction actualAction = action;

            BattleEntity[] actualTargets = targets;

            //Check for Confused and handle it appropriately
            if (ignoreConfusion == false && EntityProperties.HasAdditionalProperty(AdditionalProperty.ConfusionPercent) == true)
            {
                BattleGlobals.ActionHolder holder = HandleConfusion(action, targets);
                actualAction  = holder.Action;
                actualTargets = holder.Targets;
            }

            PreviousAction = actualAction;

            //Start the action
            PreviousAction.OnActionStarted();
            PreviousAction.StartSequence(actualTargets);
        }
        public virtual void Draw()
        {
            AnimManager.CurrentAnim?.Draw(Position, TintColor, EntityType != EntityTypes.Enemy, .1f);
            PreviousAction?.Draw();

            //Draw Status Effect icons on the BattleEntity
            //You can't see the icons unless it's Mario or his Partner's turn and they're not in a Sequence
            if (BattleManager.Instance.ShouldShowPlayerTurnUI == true)
            {
                Vector2        statusIconPos = new Vector2(Position.X + 10, Position.Y - 40);
                StatusEffect[] statuses      = EntityProperties.GetStatuses();
                int            index         = 0;

                for (int i = 0; i < statuses.Length; i++)
                {
                    StatusEffect     status  = statuses[i];
                    CroppedTexture2D texture = status.StatusIcon;

                    //Don't draw the status if it doesn't have an icon
                    if (texture == null || texture.Tex == null)
                    {
                        continue;
                    }

                    float   yOffset = ((index + 1) * StatusGlobals.IconYOffset);
                    Vector2 iconPos = Camera.Instance.SpriteToUIPos(new Vector2(statusIconPos.X, statusIconPos.Y - yOffset));

                    float depth           = .35f - (index * .01f);
                    float turnStringDepth = depth + .0001f;

                    status.DrawStatusInfo(iconPos, depth, turnStringDepth);

                    index++;
                }
            }
        }
Ejemplo n.º 6
0
        private void SetFormActions(IPortalContext portalContext, FormActionMetadata formActionMetadata, int languageCode, string portalName = null,
                                    bool addSubmitButton = false, bool addNextPrevious = false)
        {
            var actions = formActionMetadata.Actions.OrderBy(a => a.ActionIndex).ToList();

            if (addSubmitButton)
            {
                var submitActions = actions.Where(a => a is SubmitAction);

                if (!(submitActions.Any()))
                {
                    var newSubmitAction = new SubmitAction()
                    {
                        ActionButtonAlignment = JsonConfiguration.ActionButtonAlignment.Left,
                        ActionButtonPlacement = JsonConfiguration.ActionButtonPlacement.BelowForm,
                        ActionButtonStyle     = JsonConfiguration.ActionButtonStyle.ButtonGroup,
                        ActionIndex           = -1,
                        ButtonCssClass        = "btn-primary"
                    };

                    actions.Insert(0, newSubmitAction);
                }
            }

            if (addNextPrevious && AutoGenerateSteps)
            {
                var nextActions = actions.Where(a => a is NextAction);

                if (!(nextActions.Any()))
                {
                    var newNextAction = new NextAction()
                    {
                        ActionButtonAlignment = JsonConfiguration.ActionButtonAlignment.Left,
                        ActionButtonPlacement = JsonConfiguration.ActionButtonPlacement.BelowForm,
                        ActionButtonStyle     = JsonConfiguration.ActionButtonStyle.ButtonGroup,
                        ActionIndex           = -1,
                        ButtonCssClass        = "btn btn-primary navbar-btn button next next-btn"
                    };

                    actions.Insert(0, newNextAction);
                }

                var previousActions = actions.Where(a => a is PreviousAction);

                if (!(previousActions.Any()))
                {
                    var newPreviousAction = new PreviousAction()
                    {
                        ActionButtonAlignment = JsonConfiguration.ActionButtonAlignment.Left,
                        ActionButtonPlacement = JsonConfiguration.ActionButtonPlacement.BelowForm,
                        ActionButtonStyle     = JsonConfiguration.ActionButtonStyle.ButtonGroup,
                        ActionIndex           = -2,
                        ButtonCssClass        = "btn btn-default navbar-btn button previous previous-btn"
                    };

                    actions.Insert(0, newPreviousAction);
                }
            }

            var topItemActionLinks    = new List <ViewActionLink>();
            var bottomItemActionLinks = new List <ViewActionLink>();

            foreach (var action in actions)
            {
                if (action is WorkflowAction)
                {
                    var workflowAction = (WorkflowAction)action;

                    if (!workflowAction.IsConfigurationValid())
                    {
                        continue;
                    }

                    var workflowActionLink = new WorkflowActionLink(portalContext, new EntityReference("workflow", workflowAction.WorkflowId), formActionMetadata, languageCode, workflowAction, true, null, portalName);

                    AddActionLinkToSet(topItemActionLinks, bottomItemActionLinks, workflowActionLink);
                }

                if (action is DeleteAction)
                {
                    var deleteAction = (DeleteAction)action;

                    if (!deleteAction.IsConfigurationValid())
                    {
                        continue;
                    }

                    var deleteActionLink = new DeleteActionLink(portalContext, formActionMetadata, languageCode, deleteAction, true, null, portalName);

                    DeleteActionLink = deleteActionLink;

                    AddActionLinkToSet(topItemActionLinks, bottomItemActionLinks, deleteActionLink);
                }

                if (action is SubmitAction)
                {
                    var submitAction = (SubmitAction)action;

                    if (!submitAction.IsConfigurationValid())
                    {
                        continue;
                    }

                    var submitActionLink = new SubmitActionLink(portalContext, languageCode, submitAction, true, null, portalName);

                    SubmitActionLink = submitActionLink;

                    AddActionLinkToSet(topItemActionLinks, bottomItemActionLinks, submitActionLink);
                }

                if (action is PreviousAction)
                {
                    var previousAction = (PreviousAction)action;

                    if (!previousAction.IsConfigurationValid())
                    {
                        continue;
                    }

                    var previousActionLink = new PreviousActionLink(portalContext, languageCode, previousAction, true, null, portalName);

                    PreviousActionLink = previousActionLink;

                    AddActionLinkToSet(topItemActionLinks, bottomItemActionLinks, previousActionLink);
                }

                if (action is NextAction)
                {
                    var nextAction = (NextAction)action;

                    if (!nextAction.IsConfigurationValid())
                    {
                        continue;
                    }

                    var nextActionLink = new NextActionLink(portalContext, languageCode, nextAction, true, null, portalName);

                    NextActionLink = nextActionLink;

                    AddActionLinkToSet(topItemActionLinks, bottomItemActionLinks, nextActionLink);
                }

                if (action is CreateRelatedRecordAction)
                {
                    var createRelatedRecordAction = (CreateRelatedRecordAction)action;

                    if (!createRelatedRecordAction.IsConfigurationValid())
                    {
                        continue;
                    }

                    var createRelatedRecordActionLink = new CreateRelatedRecordActionLink(portalContext, formActionMetadata, languageCode, createRelatedRecordAction, true, portalName);

                    CreateRelatedRecordActionLink = createRelatedRecordActionLink;

                    AddActionLinkToSet(topItemActionLinks, bottomItemActionLinks, createRelatedRecordActionLink);
                }

                SetSpecialMessageActions(portalContext, formActionMetadata, languageCode, action, topItemActionLinks, bottomItemActionLinks, portalName);
            }

            TopFormActionLinks    = topItemActionLinks;
            BottomFormActionLinks = bottomItemActionLinks;
        }
 public PreviousActionLink(IPortalContext portalContext, int languageCode, PreviousAction action, bool enabled = true, UrlBuilder url = null, string portalName = null)
     : base(portalContext, languageCode, action, LinkActionType.Previous, enabled, url, portalName, DefaultButtonLabel, DefaultButtonTooltip)
 {
 }
 /// <summary>
 /// What happens during the entity's turn (choosing action commands, etc.)
 /// </summary>
 public virtual void TurnUpdate()
 {
     PreviousAction?.Update();
 }