Ejemplo n.º 1
0
    public void Init(bool bTweenWeapon = false, bool bTweenArmor = false)
    {
        if (m_Creature.Weapon.Info.Grade == 6 && m_Creature.Weapon.EnchantLevel == 5)
        {
            if (m_Weapon != null)
            {
                if (EquipEnchantPrefab.Contains(m_Weapon.gameObject) == true)
                {
                    EquipEnchantPrefab.Free(m_Weapon.gameObject);
                    m_Weapon = null;
                }
            }
            if (m_Weapon == null)
            {
                m_Weapon = EquipEnchantMaxPrefab.GetNewObject <EquipEnchant>(m_WeaponIndicator.transform, Vector3.zero);
            }
        }
        else
        {
            if (m_Weapon != null)
            {
                if (EquipEnchantMaxPrefab.Contains(m_Weapon.gameObject) == true)
                {
                    EquipEnchantMaxPrefab.Free(m_Weapon.gameObject);
                    m_Weapon = null;
                }
            }
            if (m_Weapon == null)
            {
                m_Weapon = EquipEnchantPrefab.GetNewObject <EquipEnchant>(m_WeaponIndicator.transform, Vector3.zero);
            }
        }

        if (m_Creature.Armor.Info.Grade == 6 && m_Creature.Armor.EnchantLevel == 5)
        {
            if (m_Armor != null)
            {
                if (EquipEnchantPrefab.Contains(m_Armor.gameObject) == true)
                {
                    EquipEnchantPrefab.Free(m_Armor.gameObject);
                    m_Armor = null;
                }
            }
            if (m_Armor == null)
            {
                m_Armor = EquipEnchantMaxPrefab.GetNewObject <EquipEnchant>(m_ArmorIndicator.transform, Vector3.zero);
            }
        }
        else
        {
            if (m_Armor != null)
            {
                if (EquipEnchantMaxPrefab.Contains(m_Armor.gameObject) == true)
                {
                    EquipEnchantMaxPrefab.Free(m_Armor.gameObject);
                    m_Armor = null;
                }
            }
            if (m_Armor == null)
            {
                m_Armor = EquipEnchantPrefab.GetNewObject <EquipEnchant>(m_ArmorIndicator.transform, Vector3.zero);
            }
        }

        m_Weapon.Init(m_Creature.Weapon, OnEnchantCallback, bTweenWeapon);
        m_Armor.Init(m_Creature.Armor, OnEnchantCallback, bTweenArmor);
    }