Ejemplo n.º 1
0
    public void PowerUpTrigger(Collider other)
    {
        if (other.gameObject.CompareTag("CircleBallPower"))
        {
            powerUpSpawnManager.Discard(other.gameObject);

            if (!spawnManager.powerUpTaken)
            {
                spawnManager.powerUpTaken = true;
                powerUpName     = "CircleBallPower";
                powerCouroutine = StartCoroutine(PoweringUp());
            }
            else
            {
                StopCoroutine(powerCouroutine);
                powerCouroutine = StartCoroutine(PoweringUp());
            }
        }
    }