Ejemplo n.º 1
0
    // Start is called before the first frame update


    private void Update()
    {
        if (GameManager.instance.gamePaused)
        {
            return;
        }
        var distance = Vector3.Distance(transform.position, PlayerController.Position);

        if (distance > 40f)
        {
            PowerUpGenerator.RemovePowerUp();
            Destroy(gameObject);
        }
        transform.Rotate(0f, 0f, Time.fixedDeltaTime * 50f, Space.Self);
    }