Ejemplo n.º 1
0
    private void OnTriggerEnter2D(Collider2D other)
    {
        AstroidController astroid = other.gameObject.GetComponent <AstroidController>();

        if (astroid == null || astroid.Tunneled)
        {
            PowerUpController power = other.gameObject.GetComponent <PowerUpController>();

            if (power == null || power.Tunneled)
            {
                return;
            }

            power.GoThroughBlackHole(sibling.gameObject.transform.position);
        }

        astroid.GoThroughBlackHole(sibling.gameObject.transform.position);
    }