// Update is called once per frame void Update() { if (!instantiateChildStars) { transform.Translate((targetX - transform.position.x) * .1f, (targetY - transform.position.y) * .1f, 0, Space.World); } if (!instantiateChildStars && Mathf.Abs(targetX - transform.position.x) < .05f && Mathf.Abs(targetY - transform.position.y) < .05f) { instantiateChildStars = true; timeStamp = Time.time; moveRight = true; } if (instantiateChildStars && childStarCount < 12) { childStarCount++; if (!tutorialLevel && powerPercentageController.IsWithinPercentage() && !bombInstantiated) { bombInstantiated = true; InstantiateBombSeekingChildStars(); } else { InstantiateChildStars(); } timeStamp = Time.time; if (childStarCount == 12) { cooldown = .4f; timeStamp = Time.time; startDecent = true; } } if (startDecent && Time.time > timeStamp + cooldown) { foreach (GameObject a in childStarArray) { childStarMovement = a.GetComponent <RockLevelChildStarMovement> (); childStarMovement.StartDecent(); } soundHandler.PlayPowerShot(); fiveInARow.GetMotherStarList().Remove(gameObject); Destroy(gameObject); } }
public void ActivateFourInARowPower(HashSet <GameObject> deleteList) { deleteJewels.StampTimeCard(); // scoreKeeper.IncreaseScoreByFourJewelBonus (); bool bombStarUsed = false; foreach (GameObject a in deleteList) { switch (a.tag) { case "Orange Bomb": case "Yellow Block": if (bombHandler.GetBombListCount() > 0 && powerPercentageController.IsWithinPercentage() && !bombStarUsed) { InstantiateBombSeekingHomingStar(orangeHomingStar, a); bombStarUsed = true; } else { InstantiateHomingStar(orangeHomingStar, a); } break; case "Blue Bomb": case "Blue Block": if (bombHandler.GetBombListCount() > 0 && powerPercentageController.IsWithinPercentage() && !bombStarUsed) { InstantiateBombSeekingHomingStar(blueHomingStar, a); bombStarUsed = true; } else { InstantiateHomingStar(blueHomingStar, a); } break; case "Green Bomb": case "Green Block": if (bombHandler.GetBombListCount() > 0 && powerPercentageController.IsWithinPercentage() && !bombStarUsed) { InstantiateBombSeekingHomingStar(greenHomingStar, a); bombStarUsed = true; } else { InstantiateHomingStar(greenHomingStar, a); } break; case "Red Bomb": case "Red Block": if (bombHandler.GetBombListCount() > 0 && powerPercentageController.IsWithinPercentage() && !bombStarUsed) { InstantiateBombSeekingHomingStar(redHomingStar, a); bombStarUsed = true; } else { InstantiateHomingStar(redHomingStar, a); } break; case "Purple Bomb": case "Purple Block": if (bombHandler.GetBombListCount() > 0 && powerPercentageController.IsWithinPercentage() && !bombStarUsed) { InstantiateBombSeekingHomingStar(purpleHomingStar, a); bombStarUsed = true; } else { InstantiateHomingStar(purpleHomingStar, a); } break; case "White Bomb": case "White Block": if (bombHandler.GetBombListCount() > 0 && powerPercentageController.IsWithinPercentage() && !bombStarUsed) { InstantiateBombSeekingHomingStar(whiteHomingStar, a); bombStarUsed = true; } else { InstantiateHomingStar(whiteHomingStar, a); } break; } } targetJewels.Clear(); }