/// <summary> /// The constructor. /// </summary> public Leds(Robot _robot) { robot = _robot; bits = 0; power_colour = 0; power_intensity = 0; Power = new PowerLed(this); }
public override void Dispose() { if (PowerLed != null) { PowerLed.Dispose(); PowerLed = null; } if (StatusLed != null) { StatusLed.Dispose(); StatusLed = null; } base.Dispose(); }