Ejemplo n.º 1
0
        // GET: Potions
        public ActionResult Index(int?id)
        {
            if (id < 0 || id == null)
            {
                return(View(new Potions
                {
                    Name = "No Recipie found",
                    Description = "No Recipie found with the id of " + id,
                    navColor = new Color {
                        Description = string.Empty
                    },
                    navEffect = new Effect {
                        Description = string.Empty
                    }
                }));
            }
            PotionManager pManager = new PotionManager();
            var           potion   = pManager.GetPotion(n => n.PotionID == id) ?? new Potions
            {
                Name        = "No Recipie found",
                Description = "No Recipie found with the id of " + id,
                navColor    = new Color {
                    Description = string.Empty
                },
                navEffect = new Effect {
                    Description = string.Empty
                }
            };
            List <Potions> plist = new List <Potions>();

            plist.Add(potion);


            return(View(potion));
        }
Ejemplo n.º 2
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        public PotionManager megaPotion()
        {
            PotionManager pm = null;

            pm = new PotionManager("Mega Potion", "mega_potion", "This Potion Restores 50 HP To The User!", 0, 0, 0, 0, PotionBace.PotionTypes.HP, 0);
            return(pm);
        }
Ejemplo n.º 3
0
    // Use this for initialization
    void Start()
    {
        ASstep       = GameObject.Find("StepSound").GetComponent <AudioSource>();
        ASswing      = GameObject.Find("SwingSound").GetComponent <AudioSource>();
        ASbackground = GameObject.Find("BackgroundSound").GetComponent <AudioSource>();

        ASbackground.Play();

        Shop      = FindObjectOfType <ShopManager>();
        Shopi     = FindObjectOfType <ShopHolder>();
        PM        = FindObjectOfType <PotionManager>();
        canattack = true;
        rbody     = GetComponent <Rigidbody2D>();
        anim      = GetComponent <Animator>();
        weapon.GetComponent <SpriteRenderer>().sortingOrder = 3;

        hadRun         = 2;
        canMove        = true;
        hadAttacked    = false;
        waitToWaste    = 0.5f; //HAY QUE HACERLO SMOOT.
        auxiliarfloat  = 0.7f; //este float es el tiempo entre cada golpe
        waitToWasteRun = 1.5f;
        anim.SetFloat("lastmove_x", 0f);
        anim.SetFloat("lastmove_y", -1f);



        runMoveSpeed = moveSpeed;
    }
Ejemplo n.º 4
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        public PotionManager wizardsElixer()
        {
            PotionManager pm = null;

            pm = new PotionManager("Wizards Elixer", "wizards_elixer", "This Potion Restores ALL MP To The User!", 0, 0, 0, 0, PotionBace.PotionTypes.MP, 0);
            return(pm);
        }
Ejemplo n.º 5
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        public PotionManager hyperPotion()
        {
            PotionManager pm = null;

            pm = new PotionManager("Hyper Potion", "hyper_potion", "This Potion Restores 225 HP To The User!", 0, 0, 0, 0, PotionBace.PotionTypes.HP, 0);
            return(pm);
        }
Ejemplo n.º 6
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        public PotionManager extremePotion()
        {
            PotionManager pm = null;

            pm = new PotionManager("Extreme Potion", "extreme_potion", "This Potion Restores 150 HP To The User!", 0, 0, 0, 0, PotionBace.PotionTypes.HP, 0);
            return(pm);
        }
Ejemplo n.º 7
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        public PotionManager healingPotion()
        {
            PotionManager pm = null;

            pm = new PotionManager("Healing Potion", "healing_potion", "This Potion Restores 20 HP To The User!", 0, 0, 0, 0, PotionBace.PotionTypes.HP, 0);
            return(pm);
        }
Ejemplo n.º 8
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        public PotionManager restorePotion()
        {
            PotionManager pm = null;

            pm = new PotionManager("Restore", "restore", "It Has A 50% Chance Restoring A Fallen Player, If Reserected Player Will Only Have HALF Health!", 0, 0, 0, 0, PotionBace.PotionTypes.RESTORE, 0);
            return(pm);
        }
Ejemplo n.º 9
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        public PotionManager omniRestorePotion()
        {
            PotionManager pm = null;

            pm = new PotionManager("Omni-Restore", "omnirestore", "It Restores A Fallen Player To Full Health!", 0, 0, 0, 0, PotionBace.PotionTypes.RESTORE, 0);
            return(pm);
        }
Ejemplo n.º 10
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        public PotionManager magicPotion()
        {
            PotionManager pm = null;

            pm = new PotionManager("Magic Potion", "magic_potion", "This Potion Restores 25 MP To The User!", 0, 0, 0, 0, PotionBace.PotionTypes.MP, 0);
            return(pm);
        }
Ejemplo n.º 11
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        private static void AddItemstoMenu(Menu menu)
        {
            var tempMenu   = menu;
            var potionmenu = new Menu("药水", "act_potionmanager");

            PotionManager.AddtoMenusub(potionmenu);
            tempMenu.AddSubMenu(potionmenu);

            var defensivemenu = new Menu("防御用品", "act_defensiveItem");

            defensivemenu.AddSubMenu(new Menu("PUC 负面魔法", "act_debuff"));
            foreach (var buffname in BuffnamesCC)
            {
                defensivemenu.SubMenu("act_debuff").AddItem(new MenuItem("act_debuff_" + buffname, "Anti " + buffname).SetValue(true));
            }
            foreach (var buffname in BuffnamesExtendet)
            {
                defensivemenu.SubMenu("act_debuff").AddItem(new MenuItem("act_debuff_" + buffname, "Anti " + buffname).SetValue(true));
            }

            var offensivemenu = new Menu("厌恶的物品ㄧ", "act_offensiveItem");
            var onhitmenu     = new Menu("OnHit Items", "act_onhitItem");

            ItemManager.AddSupMenu(defensivemenu, offensivemenu, onhitmenu);
            tempMenu.AddSubMenu(defensivemenu);
            tempMenu.AddSubMenu(offensivemenu);
            tempMenu.AddSubMenu(onhitmenu);
        }
Ejemplo n.º 12
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        public PotionManager fullPotion()
        {
            PotionManager pm = null;

            pm = new PotionManager("Full Potion", "full_potion", "This Potion Restores ALL HP To The User!", 0, 0, 0, 0, PotionBace.PotionTypes.HP, 0);
            return(pm);
        }
Ejemplo n.º 13
0
        public HttpResponseMessage GetGrid()
        {
            try
            {
                var pManager = new PotionManager();
                var potions  = pManager.GetAllPotions();

                Mapper.CreateMap <Potions, PotionResponse>().ForMember(dest => dest.Color, opt => opt.MapFrom(src => src.navColor.Name)).ForMember(dest => dest.Effect, opt => opt.MapFrom(src => src.navEffect.Name));
                var response = Mapper.Map <List <Potions>, List <PotionResponse> >(potions);

                var responseMessage = new PotionResponseMessage
                {
                    page    = "1",
                    records = response.Count.ToString(CultureInfo.InvariantCulture),
                    total   = 1,
                    rows    = new PotionResponse[response.Count]
                };

                for (var i = 0; i < response.Count; i++)
                {
                    responseMessage.rows[i] = response[i];
                }

                return(Request.CreateResponse(HttpStatusCode.OK, responseMessage));
            }
            catch (Exception exception)
            {
                return(Request.CreateResponse(HttpStatusCode.InternalServerError, exception.Message));
            }
        }
Ejemplo n.º 14
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    public void StartGame()
    {
        if (GameObject.Find("PotionManager") != null)
        {
            potionMngr = GameObject.Find("PotionManager").GetComponent <PotionManager>();
            potionMngr.Reset();
        }

        SceneManager.LoadScene("PotionCreation");
    }
Ejemplo n.º 15
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        public HttpResponseMessage Get()
        {
            var pManager = new PotionManager();
            var effect   = pManager.GetAllEffects();

            Mapper.CreateMap <Effect, EffectResponseMessage>();
            List <EffectResponseMessage> response = Mapper.Map <List <Effect>, List <EffectResponseMessage> >(effect);

            return(Request.CreateResponse(HttpStatusCode.OK, response));
        }
Ejemplo n.º 16
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        public HttpResponseMessage Get()
        {
            var pManager = new PotionManager();
            var colors   = pManager.GetAllColors();

            Mapper.CreateMap <Color, ColorResponseMessage>();
            List <ColorResponseMessage> response = Mapper.Map <List <Color>, List <ColorResponseMessage> >(colors);

            return(Request.CreateResponse(HttpStatusCode.OK, response));
        }
Ejemplo n.º 17
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 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
         DontDestroyOnLoad(gameObject);
     }
     else
     {
         DestroyImmediate(gameObject);
     }
 }
Ejemplo n.º 18
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        void SetUpEvents()
        {
            Cleanser.OnLoad();
            PotionManager.OnLoad(Menu);
            ItemManager.OnLoad(Menu);

            Game.OnGameUpdate                  += Game_OnGameUpdate;
            Orbwalking.AfterAttack             += OrbwalkingAfterAttack;
            AntiGapcloser.OnEnemyGapcloser     += AntiGapcloser_OnEnemyGapcloser;
            Interrupter2.OnInterruptableTarget += Interrupter2_OnInterruptableTarget;
            Drawing.OnDraw += Drawing_OnDraw;
        }
Ejemplo n.º 19
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 public HttpResponseMessage Post(PotionRecipieRequestMessage requestMessage)
 {
     try
     {
         var pManager       = new PotionManager();
         var potionrecipies = pManager.GetPotionRecipes(n => n.PotionRecipieIngredientList == requestMessage.PotionRecipieIngredientList && n.MoodID == requestMessage.MoodID);
         Mapper.CreateMap <PotionRecipes, PotionRecipieResponseMessage>().ForMember(dest => dest.Effect, opt => opt.MapFrom(src => src.navEffect.Name));
         PotionRecipieResponseMessage response = Mapper.Map <PotionRecipes, PotionRecipieResponseMessage>(potionrecipies);
         return(Request.CreateResponse(HttpStatusCode.OK, response));
     }
     catch (Exception exception)
     {
         return(Request.CreateResponse(HttpStatusCode.InternalServerError, exception.Message));
     }
 }
Ejemplo n.º 20
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        static void SetUpEvents()
        {
            Cleanser.OnLoad();
            PotionManager.OnLoad(Menu);
            ItemManager.OnLoad(Menu);

            Game.OnUpdate                      += Game_OnGameUpdate;
            Orbwalking.AfterAttack             += OrbwalkingAfterAttack;
            AntiGapcloser.OnEnemyGapcloser     += AntiGapcloser_OnEnemyGapcloser;
            Interrupter2.OnInterruptableTarget += Interrupter2_OnInterruptableTarget;
            Stealth.OnStealth                  += Stealth_OnStealth;
            Drawing.OnDraw                     += Drawing_OnDraw;
            Obj_AI_Hero.OnPlayAnimation        += Obj_AI_Hero_OnPlayAnimation;
            GameObject.OnCreate                += GameObject_OnCreate;
        }
Ejemplo n.º 21
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    // Use this for initialization
    void Start()
    {
        players.Add(player1);
        players.Add(player2);
        countdownTimer        = 120.0f;
        restartButton.enabled = false;
        restartButton.gameObject.SetActive(false);
        restartButton.onClick.AddListener(reloadMenu);
        quitButton.enabled = false;
        quitButton.gameObject.SetActive(false);
        quitButton.onClick.AddListener(quitGame);

        pMngr = GameObject.Find("PotionManager").GetComponent <PotionManager>();

        pMngr.Modify(player1, pMngr.GenerateEffects(pMngr.p1_potions));
        pMngr.Modify(player2, pMngr.GenerateEffects(pMngr.p2_potions));
    }
Ejemplo n.º 22
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    //public GameObject SwordRayo;

    // Use this for initialization
    void Start()
    {
        PM   = FindObjectOfType <PotionManager> ();
        PS   = FindObjectOfType <PlayerStats> ();
        gold = FindObjectOfType <GoldManager> ();
        //hover.SetActive(false);
        waterIsOn   = false;
        thunderIsON = false;
        weapon      = GameObject.Find("sword");
        anim        = weapon.GetComponent <Animator> ();

        player     = GameObject.Find("Player");
        animPlayer = player.GetComponent <Animator> ();

        LevelOfSword = 0;
        //anim = weapon.GetComponent<Animator> (); DEBERÍA ARREGLARLO ALGÚN DÍA
    }
Ejemplo n.º 23
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        public HttpResponseMessage Post([FromBody] int?id)
        {
            try
            {
                var pManager = new PotionManager();

                var potion = id < 0 || id == null
                    ? new Potions
                {
                    Name        = "No Recipie found",
                    Description = "No Recipie found with the id of " + id,
                    navColor    = new Color {
                        Description = string.Empty
                    },
                    navEffect = new Effect {
                        Description = string.Empty
                    }
                }
                    : (pManager.GetPotion(n => n.PotionID == id) ?? new Potions
                {
                    Name = "No Recipie found",
                    Description = "No Recipie found with the id of " + id,
                    navColor = new Color {
                        Description = string.Empty
                    },
                    navEffect = new Effect {
                        Description = string.Empty
                    }
                });

                Mapper.CreateMap <Potions, PotionResponse>();
                var response = Mapper.Map <Potions, PotionResponse>(potion);

                return(Request.CreateResponse(HttpStatusCode.OK, response));
            }
            catch (Exception exception)
            {
                return(Request.CreateResponse(HttpStatusCode.InternalServerError, exception.Message));
            }
        }
Ejemplo n.º 24
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        public static void OnLoad(EventArgs args)
        {
            Player = ObjectManager.Player;
            Config = new Menu("DZAIO", "dzaio", true);
            TargetSelector.AddToMenu(Config.SubMenu("Target selector"));
            Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalking"));
            Game.PrintChat("<b><font color='#FF0000'>[DZAIO]</font></b><font color='#FFFFFF'> DZAIO Loaded!</font> v{0}", Assembly.GetExecutingAssembly().GetName().Version);

            if (ChampList.ContainsKey(Player.ChampionName))
            {
                CurrentChampion = ChampList[Player.ChampionName].Invoke();
                CurrentChampion.OnLoad(Config);
                CurrentChampion.SetUpSpells();
                CurrentChampion.RegisterEvents();
                ItemManager.OnLoad(Config);
                Game.PrintChat("<b><font color='#FF0000'>[DZAIO] </font></b><font color='#FFFFFF'>Loaded</font> <b><font color='#FF0000'>{0}</font></b> plugin! <font color='#FFFFFF'> Have fun! </font>", Player.ChampionName);
            }
            Game.PrintChat("<b><font color='#FF0000'>[DZAIO] </font></b><font color='#FFFFFF'>Special credits to:</font>  <b><font color='#FF0000'>Hellsing</font></b>, <b><font color='#FF0000'>ChewyMoon</font></b> ");

            Cleanser.OnLoad();
            ChatHook.OnLoad();
            DebugHelper.OnLoad();
            NotificationDrawing.OnLoad();
            PotionManager.OnLoad(Config);
            Config.AddItem(new MenuItem("dzaio.hpdraw.disable", "Disable HP Bar Drawing").SetValue(false));
            var aboutMenu = new Menu(Player.ChampionName + " - About", "dzaio.about");

            {
                aboutMenu.AddItem(new MenuItem("dzaio.about.line1", "DZAIO By Asuna/DZ191"));
                aboutMenu.AddItem(new MenuItem("dzaio.about.line2", "v." + Assembly.GetExecutingAssembly().GetName().Version));
                aboutMenu.AddItem(new MenuItem("dzaio.about.line3", " "));
                aboutMenu.AddItem(new MenuItem("dzaio.about.line4", "If you liked/appreciated the assembly"));
                aboutMenu.AddItem(new MenuItem("dzaio.about.line5", "Feel free to donate at:"));
                aboutMenu.AddItem(new MenuItem("dzaio.about.line6", "*****@*****.**"));
            }
            Config.AddSubMenu(aboutMenu);

            Config.AddToMainMenu();
        }
Ejemplo n.º 25
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        public ActionResult Next(int?id)
        {
            if (id < 0 || id == null)
            {
                return(Json(new Potions
                {
                    Name = "No Recipie found",
                    Description = "No Recipie found with the id of " + id,
                    navColor = new Color {
                        Description = string.Empty
                    },
                    navEffect = new Effect {
                        Description = string.Empty
                    }
                }));
            }
            PotionManager pManager = new PotionManager();
            var           potion   = pManager.GetPotion(n => n.PotionID == id) ?? new Potions
            {
                Name        = "No Recipie found",
                Description = "No Recipie found with the id of " + id,
                navColor    = new Color {
                    Description = string.Empty
                },
                navEffect = new Effect {
                    Description = string.Empty
                }
            };
            List <Potions> plist = new List <Potions>();

            plist.Add(potion);

            string json = JsonConvert.SerializeObject(potion, Formatting.Indented);

            return(Json(json));
        }
Ejemplo n.º 26
0
 // Use this for initialization
 void Start()
 {
     potionManager = FindObjectOfType <PotionManager>();
     degat         = 4;
 }
Ejemplo n.º 27
0
        private void Create()
        {
#if DEBUG
            Debugger.Log(1, "Main", "Started initialization phase.\n");
#endif
            Rectangle window = new Rectangle(0, 0, graphics.PreferredBackBufferWidth, graphics.PreferredBackBufferHeight);
            sky = new Sky(skyTex, window);
            yat = new Yat(yatClimbing, yatRunning, yatSmashing, yatFalling, snapEffect, window);
            BlockManager blockManager = new BlockManager(ground3Tex, ground2Tex, ground1Tex, ladder, window);
            level      = new Level(blockManager, window);
            experience = new Experiencebar(yat, cage, xpBar, button14, new Vector2(50, window.Height - 50), new Resize(DockType.LowerLeft, new Vector2(cage.Width, cage.Height), new Vector2(25)), 0, 100, AmountType.AmountAndTotal);
            XPManager       xpManager = new XPManager(yat, experience, xpOrb, xpEffect);
            MushroomFactory mgen      = new MushroomFactory(mushroomSheet, fireballSheet, Mushroom.Size, level, yat, flameEffect, squashEffect, xpManager, window);
            CoinFactory     cgen      = new CoinFactory(level, yat, coin, coinEffect, window);
            BirdFactory     bgen      = new BirdFactory(level, yat, birdSheet, hawkEffect, xpManager, window);
            PotionManager   pmanager  = new PotionManager(yat, (Experiencebar)experience, new Texture2D[] { potionRed, potionGreen, potionBlue, potionYellow }, potionEffect, 20);
            yat.Init(level, pmanager);
            Plains hillzone = new Plains(ground3Tex, ground2Tex, ground1Tex, ladder, 2, 7, Rand.Next(10, 20), window);
            level.Init(new IFactory <ILevelObject>[] { cgen }, new IFactory <IEntity>[] { mgen, bgen }, new ITerrain[] { hillzone });
            fpsCounter    = new FPSCounter(new Vector2(10), new Resize(new Vector2(10)), window, button14, Color.Black);
            score         = new Score(new Vector2(0, 10), new Resize(new Vector2(2, 0), new Vector2(0, 35)), window, button36, Color.Black);
            gameoverLabel = new Button(new Vector2(0, window.Height / 3), new Resize(new Vector2(2, 3), new Vector2(0, 0)), window, "Game over", button72, true, Color.Black, Color.Black, false, null, tint);
            mainMenuLabel = new Button(new Vector2(0, window.Height / 3 + 100), new Resize(new Vector2(2, 3), new Vector2(0, 100)), window, "Main menu", button36, true, Color.Black, Color.Red, true, new Request(0, 2,
                                                                                                                                                                                                                   delegate()
            {
                Actions.Gameover = false;
                Score.Points     = 0;
            }));
            soundButton = new ImageButton(new Vector2(window.Width - 50, 20), new Resize(DockType.UpperRight, new Vector2(soundLoud.Width, soundLoud.Height), new Vector2(50, 20)), new Action[] {
                delegate()
                {
                    Settings.PlaySounds = false;
                    MediaPlayer.IsMuted = true;
                },
                delegate()
                {
                    Settings.PlaySounds = true;
                    MediaPlayer.IsMuted = false;
                }
            },
                                          window,
                                          null,
                                          false,
                                          soundLoud,
                                          soundMute);

            playPauseButton = new ImageButton(new Vector2(window.Width - 120, 20), new Resize(DockType.UpperRight, new Vector2(pauseButton.Width, pauseButton.Height), new Vector2(120, 20)), new Request[] {
                new Request(1, 2),
                new Request(3, 2)
            },
                                              window,
                                              'P',
                                              true,
                                              pauseButton,
                                              playButton);
            healthbar = new Healthbar(yat, cage, healthBar, button14, new Vector2(window.Width - 200, window.Height - 50), new Resize(DockType.LowerRight, new Vector2(cage.Width, cage.Height), new Vector2(25)), Yat.health, Yat.health, AmountType.Percentage);
            clock     = new Clock(button36, new Vector2(window.Width / 2, 75), new Resize(new Vector2(2, 0), new Vector2(0, 75)), Color.Black, window);
            gameplay  = new Screen(1, new IButton[] { fpsCounter, score, clock, soundButton, playPauseButton, healthbar, experience }, new IObject[] { sky, level, yat }, gameplaySong, true);
            Button title      = new Button(new Vector2(0, window.Height / 3), new Resize(new Vector2(2, 3), new Vector2(0)), window, "Yat Sprint", button72, true, Color.Black, Color.DimGray, false, null);
            Button play       = new Button(new Vector2(0, window.Height / 3 + 100), new Resize(new Vector2(2, 3), new Vector2(0, 100)), window, "Play", button36, true, Color.Black, Color.DimGray, true, new Request(1, 1));
            Button fullscreen = new Button(new Vector2(0, window.Height / 3 + 150), new Resize(new Vector2(2, 3), new Vector2(0, 150)), window, "Fullscreen", button36, true, Color.Black, Color.DimGray, true, new Request(-1, 1, delegate()
            {
                if (graphics.IsFullScreen)
                {
                    graphics.PreferredBackBufferWidth  = 800;
                    graphics.PreferredBackBufferHeight = 600;
                    graphics.ApplyChanges();
                }
                else
                {
                    graphics.PreferredBackBufferWidth  = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width;
                    graphics.PreferredBackBufferHeight = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height;
                    graphics.ApplyChanges();
                }
                display.UpdateWindow(new Rectangle(0, 0, graphics.PreferredBackBufferWidth, graphics.PreferredBackBufferHeight));
                Actions.ToggleFullscreen = true;
            }));
            Button exit = new Button(new Vector2(0, window.Height / 3 + 200), new Resize(new Vector2(2, 3), new Vector2(0, 200)), window, "Exit", button36, true, Color.Black, Color.DimGray, true, new Request(-1, 1, delegate()
            {
                Actions.Exitgame = true;
            }));

            Button motd = new Button(new Vector2(window.Width / 2 + 250, window.Width / 3 + 10), new Resize(new Vector2(2, 3), new Vector2(250, 25)), window, Messages[Rand.Next(Messages.Length)], button14, false, Color.Black, Color.Black, false, null);
            motd.SetRotation(Rand.Next(-45, -20));
            titleScreen = new Screen(0, new IButton[] { fpsCounter, soundButton, title, motd, play, fullscreen, exit }, new IObject[] { sky }, mainmenuSong, true);
            gameover    = new Screen(2, new IButton[] { fpsCounter, score, soundButton, gameoverLabel, mainMenuLabel }, new IObject[] { sky }, gameplaySong, true);
            Button pauseTitle    = new Button(new Vector2(0, window.Height / 3), new Resize(new Vector2(2, 3), new Vector2(0)), window, "Paused", button72, true, Color.Black, Color.Black, false, null, tint);
            Button resumeButton  = new Button(new Vector2(0, window.Height / 3 + 100), new Resize(new Vector2(2, 3), new Vector2(0, 100)), window, "Resume", button36, true, Color.Black, Color.Gray, true, new Request(1, 2));
            Button mainMenuPause = new Button(new Vector2(0, window.Height / 3 + 150), new Resize(new Vector2(2, 3), new Vector2(0, 150)), window, "Main Menu", button36, true, Color.Black, Color.Gray, true, new Request(0, 2));
            paused  = new Screen(3, new IButton[] { fpsCounter, score, soundButton, playPauseButton, pauseTitle, resumeButton, mainMenuPause }, new IObject[] { sky }, gameplaySong, false);
            display = new Display();
            display.Add(gameplay);
            display.Add(titleScreen);
            display.Add(gameover);
            display.Add(paused);

            MediaPlayer.Play(mainmenuSong);

#if DEBUG
            Debugger.Log(1, "Main", "Finished initialization phase.\n");
#endif
        }
Ejemplo n.º 28
0
 // Use this for initialization
 void Start()
 {
     StartCoroutine("die");
     degat         = 3;
     potionManager = FindObjectOfType <PotionManager>();
 }
Ejemplo n.º 29
0
    void Start()
    {
        armourManager = GetComponent<ArmourManager> ();
        potionManager = GetComponent<PotionManager> ();
        scrollManager = GetComponent<ScrollManager> ();

        armourManager.Start ();
        potionManager.Start ();
        scrollManager.Start ();

        CreateItems ();
        PrintAllItems ();
    }
Ejemplo n.º 30
0
 public void Start()
 {
     pm = GameObject.Find("EventSystem").GetComponent <PotionManager>();
     StartCoroutine(Spawner());
 }
Ejemplo n.º 31
0
 private void Start()
 {
     potionMngr = GameObject.Find("PotionManager").GetComponent <PotionManager>();
     potionMngr.ingredientButtons.Add(this.gameObject);
     currentPlayer = 1;
 }