static internal HSteamUser GetHSteamUser() { if (Config.Os == OsType.Windows) { return(Win64.SteamGameServer_GetHSteamUser()); } else if (Config.Os == OsType.Posix) { return(Posix.SteamGameServer_GetHSteamUser()); } else { throw new System.Exception("this platform isn't supported"); } }