void Awake() { _positionButtons = this.EnsureComponent<PositionButtons>(); _positionButtons.FixedStep = 20; _positionButtons.startAngle = 0; _positionButtons.endAngle = 90; _positionButtons.radius = (this.EnsureComponent<UITexture>().width / 2) + (dimensions2D / 2) + 15; }
void Awake() { _positionButtons = this.EnsureComponent<PositionButtons>(); }