Ejemplo n.º 1
0
        public override bool Equals(IRosMessage ____other)
        {
            if (____other == null)
            {
                return(false);
            }
            hector_uav_msgs.LandingFeedback other = (hector_uav_msgs.LandingFeedback)____other;

            return(current_pose.Equals(other.current_pose));
        }
        public override bool Equals(IRosMessage ____other)
        {
            if (____other == null)
            {
                return(false);
            }
            bool ret = true;

            hector_uav_msgs.PoseGoal other = (hector_uav_msgs.PoseGoal)____other;

            ret &= target_pose.Equals(other.target_pose);
            return(ret);
        }
Ejemplo n.º 3
0
            public override bool Equals(IRosMessage ____other)
            {
                if (____other == null)
                {
                    return(false);
                }
                bool ret = true;

                nav_msgs.GetPlan.Request other = (Messages.nav_msgs.GetPlan.Request)____other;

                ret &= start.Equals(other.start);
                ret &= goal.Equals(other.goal);
                ret &= tolerance == other.tolerance;
                return(ret);
            }
        public override bool Equals(IRosMessage ____other)
        {
            if (____other == null)
            {
                return(false);
            }
            bool ret = true;

            move_base_msgs.MoveBaseFeedback other = (Messages.move_base_msgs.MoveBaseFeedback)____other;

            ret &= base_position.Equals(other.base_position);
            // for each SingleType st:
            //    ret &= {st.Name} == other.{st.Name};
            return(ret);
        }
Ejemplo n.º 5
0
        public override bool Equals(IRosMessage ____other)
        {
            if (____other == null)
            {
                return(false);
            }
            bool ret = true;

            move_base_msgs.MoveBaseGoal other = (Messages.move_base_msgs.MoveBaseGoal)____other;

            ret &= target_pose.Equals(other.target_pose);
            // for each SingleType st:
            //    ret &= {st.Name} == other.{st.Name};
            return(ret);
        }