public Jumpgate(int id, Faction faction, Vector pos, Spacemap map, Vector destinationPos, int destinationMapId, bool visible, int factionScrap, int requiredLevel, PortalGraphics gfx) : base(id, pos, map) { Faction = faction; Destination = destinationPos; DestinationMapId = destinationMapId; Visible = visible; FactionScrap = factionScrap; RequiredLevel = requiredLevel; Gfx = gfx; Working = true; DestinationVirtualWorldId = 0; }
public GalaxyGatePortal(Player owner, int id, int ggId, Vector pos, Spacemap map, Vector destinationPos, int destinationMapId, PortalGraphics gfx) : base(id, Faction.NONE, pos, map, destinationPos, destinationMapId, true, 0, 0, gfx) { Owner = owner; GalaxyGateId = ggId; }