Ejemplo n.º 1
0
 public Jumpgate(int id, Faction faction, Vector pos, Spacemap map, Vector destinationPos, int destinationMapId, bool visible, int factionScrap, int requiredLevel, PortalGraphics gfx) : base(id, pos, map)
 {
     Faction          = faction;
     Destination      = destinationPos;
     DestinationMapId = destinationMapId;
     Visible          = visible;
     FactionScrap     = factionScrap;
     RequiredLevel    = requiredLevel;
     Gfx     = gfx;
     Working = true;
     DestinationVirtualWorldId = 0;
 }
Ejemplo n.º 2
0
 public GalaxyGatePortal(Player owner, int id, int ggId, Vector pos, Spacemap map, Vector destinationPos, int destinationMapId, PortalGraphics gfx) : base(id, Faction.NONE, pos, map, destinationPos, destinationMapId, true, 0, 0, gfx)
 {
     Owner        = owner;
     GalaxyGateId = ggId;
 }