Ejemplo n.º 1
0
        public void onSocketConnectionStateChanged(object sender, PonyboxClient.SocketConnectionEvent e)
        {
            if (e.isConnected)
            {
                connected++;

                /*
                 * Thread t = new Thread(new ThreadStart((MethodInvoker)delegate
                 * {
                 *  while (true)
                 *  {
                 *      ((PonyboxClient)sender).SendMessage("rp", "message", "nightmane");
                 *      Thread.Sleep(100);
                 *  }
                 *
                 * }));
                 *
                 * t.Start();
                 *
                 * threadPool.Add(t);
                 */
            }
            else
            {
                disconnected++;
            }

            labelStarted.Invoke((MethodInvoker) delegate
            {
                labelStarted.Text = connected + " / " + disconnected + " (" + (connected - disconnected) + ")";
            });
        }
Ejemplo n.º 2
0
 public void onSocketConnectionStateChanged(object sender, PonyboxClient.SocketConnectionEvent e)
 {
     if (!e.isConnected)
     {
         Console.WriteLine("Chatbox disconnected");
         initCB(credentials);
     }
 }