private void btnAddPath_Click(object sender, EventArgs e) { Path path = _wpg.PathIntId(_current_intid); PolygonGridGUI gui = new PolygonGridGUI(); gui.name = txtPolyPathName.Text; gui.video = radioVideo.Checked; gui.startend = chkRectHome.Checked; gui.altitude = Convert.ToDouble(txtGridAlt.Text); gui.heading = Convert.ToDouble(txtHeading.Text); gui.polyname = _wpg.ShapeWithId(_poly_intid).name; gui.poly_internal_id = _poly_intid; path.polygridgui = gui; _poly.visible = false; _poly.selected = false; this.Close(); }
public DialogAddPolyGridPath(Waypoint_Path_Gen wpg, GMAP gmap, Options options, Path path, double lat, double lon) { _wpg = wpg; _gmap = gmap; _options = options; _wp = new WayPoints(); _lat = lat; _lon = lon; _cam_ang_hor = _options.focal_angle_hor; _cam_ang_ver = _options.focal_angle_ver; _over_wid = _options.hor_overlap_percent; _over_hgt = _options.ver_overlap_percent; InitializeComponent(); // Get selected Polygon int shape_count = _wpg.ShapeCount(); for (int i = 0; i < shape_count; i++) { if (_wpg.ShapeAt(i).selected) { _poly_index = i; _poly_intid = _wpg.ShapeAt(i).internal_id; _poly = _wpg.ShapeAt(i); _poly.visible = true; break; } } if (path == null) { _new_path = true; _first_pass = true; _path = new Path(); _path.visible = true; _path.selected = false; _build = false; txtGridAlt.Text = Convert.ToString(_options.def_altitude); _build = true; } else { _new_path = false; _path = path; _path.selected = false; _current_intid = path.internal_id; _build = false; PolygonGridGUI gui = _path.polygridgui; txtPolyPathName.Text = gui.name; radioVideo.Checked = gui.video; chkRectHome.Checked = gui.startend; txtGridAlt.Text = Convert.ToString(gui.altitude); txtHeading.Text = Convert.ToString(gui.heading); _poly_intid = gui.poly_internal_id; _poly = _wpg.ShapeWithId(_poly_intid); _poly.visible = true; _build = true; } BuildPolyGridPath(); }