Ejemplo n.º 1
0
 public static void SetOutsideLimitRectBehavior(PointerManager.LimitRectBehavior behavior, String group)
 {
     ButtonGroupState.pointerLimitBehavior[group] = behavior;
     if (ButtonGroupState.activeButtonList.ContainsKey(group))
     {
         Singleton <PointerManager> .Instance.SetPointerLimitRectBehavior(ButtonGroupState.activeButtonList[group], ButtonGroupState.pointerLimitBehavior[group]);
     }
 }
Ejemplo n.º 2
0
 public void SetPointerLimitRectBehavior(GameObject go, PointerManager.LimitRectBehavior behavior)
 {
     if (go != (UnityEngine.Object)null && this.attachList.ContainsKey(go))
     {
         UIPointer uipointer = this.attachList[go];
         uipointer.Behavior = behavior;
     }
 }