Ejemplo n.º 1
0
        public void RenderSymbolWithWorldUnits()
        {
            // arrange
            var          map      = PointInWorldUnits.CreateMap();
            const string fileName = "vector_symbol_unittype.png";

            // act
            var bitmap = new MapRenderer().RenderToBitmapStream(map.Viewport, map.Layers, map.BackColor);

            // aside
            File.WriteToGeneratedFolder(fileName, bitmap);

            // assert
            Assert.IsTrue(CompareBitmaps(File.ReadFromOriginalFolder(fileName), bitmap, 1, 0.99));
        }
Ejemplo n.º 2
0
        public void RenderSymbolWithWorldUnits()
        {
            // arrange
            var map      = PointInWorldUnits.CreateMap();
            var viewport = new Viewport {
                Center = new Point(0, 0), Width = 200, Height = 100, Resolution = 0.5
            };
            const string fileName = "vector_symbol_unittype.png";

            // act
            var bitmap = new MapRenderer().RenderToBitmapStream(viewport, map.Layers, map.BackColor);

            // aside
            File.WriteToGeneratedFolder(fileName, bitmap);

            // assert
            Assert.IsTrue(CompareBitmaps(File.ReadFromOriginalFolder(fileName), bitmap, 1, 0.99));
        }