private void _data_Change(object sender, EventArgs e) { if (PlotterControl != null) { PlotterControl.Invalidate(); } }
private void _buffer_Change(object sender, EventArgs e) { // Check this to avoid infinite recursion. if (_bufferTrimming) { return; } CheckBufferLength(); if (PlotterControl != null) { PlotterControl.Invalidate(); } }