Ejemplo n.º 1
0
    public override void OnEnable()
    {
        base.OnEnable();
        PhotonNetwork.AddCallbackTarget(this);
        SceneManager.sceneLoaded += OnSceneFinishedLoading;


        //Register player
        string id = GetComponent <PhotonView>().ViewID.ToString();

        PlayersList.RegisterPlayer(id, gameObject);

        OnThisPlayerDead += Player_OnThisPlayerDead;
    }