Ejemplo n.º 1
0
    public void Cutscene()
    {
        wall_f.SetActive(true);
        wall_g.SetActive(true);
        truecamera.SetActive(false);
        camera.SetActive(true);
        Destroy(platform);

        Player_Mouvement player = Player.GetComponent <Player_Mouvement>();

        if (player)
        {
            player.Stop();
            player.Stop_Movement();
        }

        Shoot gun = Gun.GetComponent <Shoot>();

        if (gun)
        {
            gun.enabled = false;
        }
    }