private string HandleHttp(HttpListenerRequest request, HttpListenerResponse response) { switch (request.Url.AbsolutePath) { case "/": if (File.Exists("html/index.html")) { return(File.ReadAllText("html/index.html")); } response.Redirect($"http://mtglt.redpoint.games/?url={Uri.EscapeUriString(request.UserHostAddress)}"); return(null); case "/totals.json": break; case "/names.json": return(JsonConvert.SerializeObject(new { player1 = Player_1.GetPlayerName(), player2 = Player_2.GetPlayerName(), player3 = Player_3.GetPlayerName(), player4 = Player_4.GetPlayerName(), })); case "/set": if (request.HasEntityBody) { var data = JsonConvert.DeserializeObject <SetRequest>(request.GetRequestPostData()); if (data.player == 0) { return(JsonError("Missing key `player`")); } var grid = GetPlayerGrids().ElementAt(data.player - 1); if (!data.commander.HasValue || data.commander == 0) { Dispatcher.Invoke(() => grid.GetLifeButton().LifeTotal += data.change); break; } } else { return(JsonError("POST json not found.")); } break; case "/l1": return(Player_1.GetLifeButton().LifeTotal.ToString()); case "/n1": return(Player_1.GetPlayerName()); case "/l2": return(Player_2.GetLifeButton().LifeTotal.ToString()); case "/n2": return(Player_2.GetPlayerName()); case "/l3": return(Player_3.GetLifeButton().LifeTotal.ToString()); case "/n3": return(Player_3.GetPlayerName()); case "/l4": return(Player_4.GetLifeButton().LifeTotal.ToString()); case "/n4": return(Player_4.GetPlayerName()); case "/card.jpg": default: if (File.Exists("html" + request.Url.AbsolutePath)) { return(File.ReadAllText("html" + request.Url.AbsolutePath)); } return(JsonError("Wat")); } return(JsonConvert.SerializeObject(new { player1 = Player_1.GetLifeButton().LifeTotal, player2 = Player_2.GetLifeButton().LifeTotal, player3 = Player_3.GetLifeButton().LifeTotal, player4 = Player_4.GetLifeButton().LifeTotal })); }
public Igra2(List <Igrach> igrachi, int mainIndex, int prevFile) { InitializeComponent(); stuck_counter = 0; this.mainIndex = mainIndex; solved = false; buttons = new List <Button>(); buttons.Add(A1); buttons.Add(A2); buttons.Add(A3); buttons.Add(A4); buttons.Add(B1); buttons.Add(B2); buttons.Add(B3); buttons.Add(B4); buttons.Add(C1); buttons.Add(C2); buttons.Add(C3); buttons.Add(C4); buttons.Add(D1); buttons.Add(D2); buttons.Add(D3); buttons.Add(D4); Answer1.ReadOnly = true; Answer2.ReadOnly = true; Answer3.ReadOnly = true; Answer4.ReadOnly = true; lockedbuttons = new bool[16]; columns = new bool[4]; enabledForAnswering = new HashSet <int>(); filenames = System.IO.Directory.GetFiles(@"Asocijacii"); Random rand = new Random(); if (mainIndex == 1) { file_index = rand.Next(0, filenames.Length); } else { if (prevFile == 0) { file_index = prevFile + 1; } else { file_index = prevFile - 1; } } lines = System.IO.File.ReadAllLines(filenames[file_index]); A_words = lines[0].Split(' '); A_solutions = lines[1].Split(' '); B_words = lines[2].Split(' '); B_solutions = lines[3].Split(' '); C_words = lines[4].Split(' '); C_solutions = lines[5].Split(' '); D_words = lines[6].Split(' '); D_solutions = lines[7].Split(' '); full_solutions = lines[8].Split(' '); A_words.ListShuffle(); B_words.ListShuffle(); C_words.ListShuffle(); D_words.ListShuffle(); for (int i = 0; i < 4; i++) { A_words[i] = WhiteSpace.FIX(A_words[i]); B_words[i] = WhiteSpace.FIX(B_words[i]); C_words[i] = WhiteSpace.FIX(C_words[i]); D_words[i] = WhiteSpace.FIX(D_words[i]); } for (int i = 0; i < A_solutions.Length; i++) { A_solutions[i] = WhiteSpace.FIX(A_solutions[i]); } for (int i = 0; i < B_solutions.Length; i++) { B_solutions[i] = WhiteSpace.FIX(B_solutions[i]); } for (int i = 0; i < C_solutions.Length; i++) { C_solutions[i] = WhiteSpace.FIX(C_solutions[i]); } for (int i = 0; i < D_solutions.Length; i++) { D_solutions[i] = WhiteSpace.FIX(D_solutions[i]); } this.igrachi = igrachi; Player_1.Text = igrachi[0].ime + " " + igrachi[0].prezime; Player_2.Text = igrachi[1].ime + " " + igrachi[1].prezime; if (igrachi.Count >= 3) { Player_3.Text = igrachi[2].ime + " " + igrachi[2].prezime; if (igrachi.Count == 4) { Player_4.Text = igrachi[3].ime + " " + igrachi[3].prezime; } else { Player_4.Hide(); } } else { Player_3.Hide(); Player_4.Hide(); } int min = 100; int index = 0; for (int i = 0; i < igrachi.Count; i++) { if (igrachi[i].poeniVkupno < min) { min = igrachi[i].poeniVkupno; index = i; } } maxturn = igrachi.Count - 1; turn = index; if (turn == 0) { turn = maxturn; } else { turn--; } NextPlayer_Click(null, null); }