Ejemplo n.º 1
0
 /// <summary>
 /// Sets the game mode being played.
 /// Allows it to talk to the game mode to update it when a character dies,
 /// or something else happpens such as ending game early.
 /// </summary>
 /// <param name="gameMode">Game mode.</param>
 public void setGameModeBeingPlayed(PlayerVersusComputerGameModeBehavior gameMode)
 {
     this.gameModeBeingPlayed = gameMode;
 }
Ejemplo n.º 2
0
 /// <summary>
 /// Sets the game mode being played.
 /// Allows it to talk to the game mode to update it when a character dies,
 /// or something else happpens such as ending game early.
 /// </summary>
 /// <param name="gameMode">Game mode.</param>
 public void setGameModeBeingPlayed(PlayerVersusComputerGameModeBehavior gameMode)
 {
     this.gameModeBeingPlayed = gameMode;
 }