public override void OnResponse(int hue) { if (!m_Vendor.CanInteractWith(m_From, true)) { return; } Item hair; if (m_Beard) { hair = m_Vendor.FindItemOnLayer(Layer.FacialHair); } else { hair = m_Vendor.FindItemOnLayer(Layer.Hair); } if (hair != null) { hair.Hue = hue; } m_From.SendGump(new NewPlayerVendorCustomizeGump(m_Vendor)); }