public void LoadPlayerOnStatsUI() { if (playerStatsUI != null) { playerStatsUI.player = this; playerStatsUI.UpdateAll(); } }
public void LoadPlayerOnStatsUI() { if (statsUI != null) { statsUI.playerHolder = this; statsUI.UpdateAll(); } }
public void LoadPlayerOnStatsUI() { if (statsUI != null) { //statsUI.player = this; statsUI.UpdateAll(); } else { Debug.Log("StatsUI is null"); } }