private void AddHitOnComputerBoard(int buttonToNumber)
 {
     UpdateNumberOfMovesOnGameboard();
     ComputerButtonsInGame[buttonToNumber].HitOrMiss = "Träff";
     ChangeGridSquareToExplosionImage(ComputerButtonsInGame[buttonToNumber]);
     PlayerShotsFired.Add(buttonToNumber);
 }
 private bool HasBeenShotAtAlready(int buttonToNumber)
 {
     if (PlayerShotsFired.Contains(buttonToNumber))
     {
         return(true);
     }
     else
     {
         return(false);
     }
 }
 private void AddCloseOrMissOnComputerBoard(int buttonToNumber)
 {
     UpdateNumberOfMovesOnGameboard();
     PlayerShotsFired.Add(buttonToNumber);
     if (MyGameEngine.PlayerCheckCloseOrNot(ComputerButtonsInGame[buttonToNumber].Longitude, ComputerButtonsInGame[buttonToNumber].Latitude) == true)
     {
         ComputerButtonsInGame[buttonToNumber].HitOrMiss = "Nära";
         ChangeGridSquareToSplashSonarImage(ComputerButtonsInGame[buttonToNumber]);
     }
     else
     {
         ComputerButtonsInGame[buttonToNumber].HitOrMiss = "Miss";
         ChangeToSplashImage(ComputerButtonsInGame[buttonToNumber]);
     }
 }