Ejemplo n.º 1
0
        public IActionResult Shoot([FromBody] PlayerShootInfo shootInfo)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            var gameRoom = _gameRooms.GameRoomsList.Find(r => r.RoomID == shootInfo.RoomID);

            if (gameRoom == null)
            {
                return(BadRequest("Wrong Room Id"));
            }

            var playerRoomId = gameRoom.GetPlayerRoomId(shootInfo.PlayerKey);

            if (playerRoomId != 0 && playerRoomId != 1)
            {
                return(BadRequest("Wrong Player Key"));
            }

            if (!gameRoom.GameOn)
            {
                return(BadRequest("Players did not sets theirs maps yet"));
            }

            string result = gameRoom.PlayerShootReq(shootInfo.PlayerKey, shootInfo.X, shootInfo.Y);

            return(Ok(new RoomstateInfo()
            {
                RoomID = gameRoom.RoomID,
                OponentName = gameRoom.PlayersNames[(playerRoomId + 1) % 2],
                AskingPlayerTurn = gameRoom.IsPlayerTurn(shootInfo.PlayerKey),
                LastAction = gameRoom.LastAction,
                GameOn = gameRoom.GameOn
            }));
        }
Ejemplo n.º 2
0
 public virtual void OnPlayerShoot(PlayerShootInfo p_playerShootInfo)
 {
 }