void OnTriggerExit2D(Collider2D other) { if (other.tag == "Player") { uiManager.HidePickupPrompt(transform.parent); other.GetComponent <PlayerShark>().RemovePotentialPickup(transform.parent.GetComponent <SharkComponent>()); player = null; } }
void OnTriggerEnter2D(Collider2D other) { if (other.tag == "Player") { uiManager.ShowPickupPrompt(transform.parent); player = other.GetComponent <PlayerShark>(); player.AddPotentialPickup(transform.parent.GetComponent <SharkComponent>()); } }