Ejemplo n.º 1
0
 void SetCurrentDifficultyCube()
 {
     if (PlayerPrefsController.GetDifficultySetting() == settingsController.easySpeed)
     {
         SetEasyDifficulty();
     }
     if (PlayerPrefsController.GetDifficultySetting() == settingsController.mediumSpeed)
     {
         SetMediumDifficulty();
     }
     if (PlayerPrefsController.GetDifficultySetting() == settingsController.hardSpeed)
     {
         SetHardDifficulty();
     }
 }
 public void SetCubeGeneratorTimer()
 {
     randomCubeTimer = PlayerPrefsController.GetDifficultySetting();
 }