Ejemplo n.º 1
0
    private int CountInstanceOfOnPlayedEffect(PlayerOnPlayedEffects effectToCount)
    {
        int count = 0;

        foreach (PlayerOnPlayedEffects effect in playerOnPlayedEffects)
        {
            if (effect == effectToCount)
            {
                count++;
            }
        }
        return(count);
    }
Ejemplo n.º 2
0
 public void GainPlayerOnPlayedEffect(PlayerOnPlayedEffects newEffect)
 {
     playerOnPlayedEffects.Add(newEffect);
 }