Ejemplo n.º 1
0
    public void GenerateNewNode(string name)
    {
        GameObject newNode = Instantiate(nodeObj);

        newNode.transform.SetParent(content.transform);
        PlayerNode newPlayerNode = newNode.GetComponent <PlayerNode> ();

        newPlayerNode.Initialize(this, playerNodeList.Count + 1, name);
        playerNodeList.Add(newPlayerNode);
    }