Ejemplo n.º 1
0
 void OnTriggerEnter(Collider other)
 {
     if (other.CompareTag("Player"))
     {
         Debug.Log("Player entered checkpoint");
         PlayerMover mover = other.GetComponent <PlayerMover>();
         mover.checkpoint = loc;
         if (this.gameObject.name.Equals("Finish"))
         {
             mover.FinishCourse();
         }
     }
 }