public void OnPointerUp(PointerEventData data) { playerMove.StopMoving(); /* * if (gameObject.name == "Left") * { * //Debug.Log("Released the left button"); * } * else * { * //Debug.Log("Released the Right Button"); * } */ }
public void OnPointerUp(PointerEventData eventData) { playerMoveJoystick.StopMoving(); }
public void OnPointerUp(PointerEventData data) { playerMove.StopMoving(); }
public void OnPointerUp(PointerEventData data) { playerMove.StopMoving(); //Debug.Log("I'm Releasing the button"); }
public void OnPointerUp(PointerEventData data) { //kada pustis playerMove.StopMoving(); }