void Start() { if (player == null) { player = GameObject.Find("Ball"); } playerMove = player.GetComponent <PlayerMoveCore>(); }
void Start() { gameManager = FindObjectOfType <GameManager>().GetComponent <GameManager>(); if (player == null) { player = GameObject.Find("Ball"); } playerMove = player.GetComponent <PlayerMoveCore>(); }
void Start() { local = Networking.LocalPlayer; common = GameObject.Find("[IchigoCommon]"); playerMoveCore = common.GetComponentInChildren <PlayerMoveCore>(); }