Ejemplo n.º 1
0
 public void Init(PlayerLoudOut loudOut, List <InteractableObject> interactables, MapManager mapManager)
 {
     this.mapManager = mapManager;
     animManager.Init();
     iKAnimationManager.Init();
     emotionManager.Init(loudOut);
     emoteManager.Init();
     interactableObjectManager.Init(this.mapManager);
 }
Ejemplo n.º 2
0
    public void Init(PlayerLoudOut loudOut)
    {
        Sad     = loudOut.Sad;
        Mad     = loudOut.Mad;
        Happy   = loudOut.Happy;
        Anxious = loudOut.Anxious;
        Loveing = loudOut.Loveing;

        foreach (var reaction in loudOut.reactions)
        {
            reactions.Add(reaction.ID(), reaction.emotion);
        }

        var emotions = Enum.GetValues(typeof(Emotions));

        foreach (Emotions emot in emotions)
        {
            experience.Add(emot, 0);
        }
    }