public void GetExperienceFromLevel_0_Returns_0() { //Arrange var level = 0; //Act var sut = PlayerLevelHelper.GetExperienceFromLevel(level); //Assert Assert.Equal(0, sut); }
public static int GetRemainingExperienceUntilNextLevel(this Player player) { return(PlayerLevelHelper.GetRemainingExperienceUntilNextLevel(player.Experience)); }
public static int GetLevel(this Player player) { return(PlayerLevelHelper.GetLevelFromExperience(player.Experience)); }
public static int GetExperienceForNextLevel(this Player player) { return(PlayerLevelHelper.GetExperienceForNextLevel(player.Experience)); }