Ejemplo n.º 1
0
    private PlayerInterests GetPointOfInterest(GameObject player)
    {
        var pois = new PlayerInterests(player.transform.position);
        var playerVel = player.GetComponent<CharacterController>().velocity;

        if (playerVel != Vector3.zero)
        {
            pois.Add(pois.GetPlayerPosition() + playerVel * 3);
        }

        return pois;
    }
Ejemplo n.º 2
0
    private PlayerInterests GetPointOfInterest(GameObject player)
    {
        var pois      = new PlayerInterests(player.transform.position);
        var playerVel = player.GetComponent <CharacterController>().velocity;

        if (playerVel != Vector3.zero)
        {
            pois.Add(pois.GetPlayerPosition() + playerVel * 3);
        }

        return(pois);
    }